A Lead-in Study Evaluating Efficacy of GuessWhat Mobile App Therapy for Children With Autism
NCT04739982 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 541
Last updated 2024-09-19
Summary
The following study aims to assess the efficacy, safety data, and best outcome measurements of the mobile game platform, GuessWhat, in delivering behavioral therapy to children with Autism Spectrum Disorder (ASD). GuessWhat is a mobile application (available for free for iOS and Android) which contains a suite of games: pro-social charades, emotion guessing, and quiz. Participant families will use their personal smartphones to download the app and play it with their child according to a predetermined regimen.
Conditions
Interventions
- DEVICE
-
GuessWhat Mobile App
The GuessWhat app is a charades style game and app that engages parent and child in fluid social interaction where the parent must guess what the child is acting out based on the prompt shown on the phone screen. Participants will use their own personal phone to download the study app. Parent and child will be encouraged to play using the emojis and emotion game mode at least 3 individual game sessions per week. Parents are asked to play GuessWhat with their child 3-4 times per week for 4 weeks.
Sponsors & Collaborators
-
National Library of Medicine (NLM)
collaborator NIH - lead OTHER
Principal Investigators
-
Dennis P Wall, PhD · Stanford University
Study Design
- Allocation
- RANDOMIZED
- Purpose
- OTHER
- Masking
- NONE
- Model
- PARALLEL
Eligibility
- Min Age
- 3 Years
- Max Age
- 12 Years
- Sex
- ALL
- Healthy Volunteers
- Yes
Timeline & Regulatory
- Start
- 2021-07-07
- Primary Completion
- 2023-07-15
- Completion
- 2023-07-15
- FDA Device
- Yes
Countries
- United States
Study Locations
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