Virtual Reality: Its Effect on Physical Activity Intensity and Pain Sensitivity
NCT04221139 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 60
Last updated 2024-01-24
Summary
The purpose of this research study is to evaluate physical activity intensity levels, enjoyment, and pain perception during virtual reality (VR) active games in healthy young adults.
Conditions
- Physical Activity
Interventions
- BEHAVIORAL
-
Virtual Reality games
Participants will play the following four virtual reality games for 15 minutes each: Beat Saber, Holopoint, Hot Squat, and Relax Walk.
Sponsors & Collaborators
-
Indiana University
lead OTHER
Study Design
- Allocation
- NA
- Purpose
- OTHER
- Masking
- NONE
- Model
- SINGLE_GROUP
Eligibility
- Min Age
- 18 Years
- Max Age
- 30 Years
- Sex
- ALL
- Healthy Volunteers
- Yes
Timeline & Regulatory
- Start
- 2020-02-01
- Primary Completion
- 2023-02-17
- Completion
- 2023-02-17
Countries
- United States
Study Locations
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