The Evaluation of a School Climate Videogame Intervention
NCT04025294 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 100
Last updated 2021-03-03
Summary
A randomized control trial of a videogame intervention to assess and improve school climate.
Conditions
- Cognitive Reappraisal
- Self Efficacy
Interventions
- DEVICE
-
videogame
A videogame intervention that is interactive and engaging that teaches adolescents how to restructure negative automatic thoughts through an adapted thought record (a technique used in cognitive behavioral therapy to improve moods) by modeling how to do so and then empower them through real-life activities to improve their school climate. The videogame intervention is comprised of five mini-games, each containing a short narrative that models how to restructure negative automatic thoughts and navigate through challenging situations that often take place in school settings. The topics of each mini-game are informed by the constructs of school climate according to the National School Climate Center. Students using the videogame intervention will be prompted to think deeply and reflect on the narratives presented in each mini-game.
- BEHAVIORAL
-
School Climate Assessment Survey
A school climate assessment survey will include items adapted from questions developed by the National School Climate Center. Items will assess various dimensions of school climate including safety, social media, relationships, support for learning, and environment.
Sponsors & Collaborators
-
Yale University
lead OTHER
Principal Investigators
-
Lynn E Fiellin, MD · Yale University
Study Design
- Allocation
- RANDOMIZED
- Purpose
- PREVENTION
- Masking
- SINGLE
- Model
- PARALLEL
Eligibility
- Min Age
- 14 Years
- Max Age
- 19 Years
- Sex
- ALL
- Healthy Volunteers
- Yes
Timeline & Regulatory
- Start
- 2019-10-01
- Primary Completion
- 2020-12-30
- Completion
- 2020-12-30
Countries
- United States
Study Locations
More Related Trials
-
Interactive Program for Effective Playground Supervision
NCT01094236 ·Status: COMPLETED ·Phase: NA
-
Parent Video Feedback Intervention Study
NCT03397719 ·Status: COMPLETED ·Phase: NA
-
Early Development of Academic Skills in the Classroom
NCT05224700 ·Status: UNKNOWN ·Phase: NA
-
The Effect of Play on Social and Motor Skills of Children With ASD
NCT04258254 ·Status: COMPLETED ·Phase: NA
-
Behavior Therapy for Irritability in Autism
NCT04654260 ·Status: ACTIVE_NOT_RECRUITING ·Phase: NA
-
Gaming for Autism to Mold Executive Skills Project
NCT02361762 ·Status: COMPLETED ·Phase: NA
-
Schema, Emotion and Behavior-Based Therapy for School Children
NCT02010086 ·Status: COMPLETED ·Phase: NA
-
Follow-up Gun Study: Can Safety Videos Mitigate Interest in Guns in Children?
NCT05257837 ·Status: COMPLETED ·Phase: NA
-
Evaluating Efficacy of a Digital Game Therapeutic for Children With Autism
NCT06058104 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
Study of the Collaborative Life Skills Program
NCT01686724 ·Status: COMPLETED ·Phase: NA
-
Positive Emotion Regulation Training in Children, Adolescents and Young Adults With and Without Developmental Disorder
NCT02898298 ·Status: COMPLETED ·Phase: NA
-
Physical Exercise to Reduce Anxiety in Underserved Children With ASD
NCT02902952 ·Status: COMPLETED ·Phase: NA
-
Using Serious Game Technology to Improve Sensitivity to Eye Gaze in Autism
NCT02968225 ·Status: COMPLETED ·Phase: PHASE2
-
Evaluation of the Effect of a Social Skills Program for Children and Adolescents With ASD
NCT05713162 ·Status: COMPLETED ·Phase: NA
-
An Evaluation of a Developmentally-Based Parent Training Program for Children With Autism
NCT01400269 ·Status: COMPLETED ·Phase: NA
-
Mobile Health Sleep and Growth Study 2
NCT03426644 ·Status: COMPLETED ·Phase: NA
-
Evaluation of the Effectiveness of a School-based Intervention to Improve the Wellbeing of Children Aged 8-11 Years.
NCT06135779 ·Status: RECRUITING ·Phase: NA
-
Effectiveness of Caregiver-involved Group-based NDBIs Intervention for Autistic Preschoolers
NCT06221943 ·Status: RECRUITING ·Phase: NA
-
Teacher Help for Children and Youth With Mental Health Disorders
NCT02919215 ·Status: TERMINATED ·Phase: NA
-
Virtual Reality Social Cognition Training for Adults With Autism Spectrum Disorders
NCT02139514 ·Status: COMPLETED ·Phase: NA
-
A Novel Intervention for Training Auditory Attention in Adolescents With Autism Spectrum Disorder
NCT03625999 ·Status: WITHDRAWN ·Phase: NA
-
Social Skills in Children With Autism Spectrum Disorders
NCT02147236 ·Status: COMPLETED ·Phase: NA
-
Effects of Animal Assisted Activity on Biobehavioral Stress Responses of Hospitalized Children: A Randomized Control Trial
NCT03017027 ·Status: COMPLETED ·Phase: NA
-
RCT to Evaluate Social Skills in Children With Autism Using VR Technology (SoCaVR)
NCT06453629 ·Status: COMPLETED ·Phase: NA
-
Feasibility and Effectiveness of Computerized Cognitive Training in Adolescents With Autism Spectrum Disorder
NCT02472860 ·Status: COMPLETED ·Phase: NA