Virtual Reality Rehabilitation for Individuals With Lower Limb Amputation
NCT02328859 · Status: COMPLETED · Phase: EARLY_PHASE1 · Type: INTERVENTIONAL · Enrollment: 4
Last updated 2019-10-24
Summary
A custom designed Virtual Gait Retraining System (VGRS) is being adapted for balance and mobility rehabilitation in individuals with transtibial amputation. The system is composed of a treadmill that can simulate different environmental situations such as walking up stairs and hills and going around curves. The treadmill is synchronized with an immersive display and an avatar of the user. The combination of variable terrain and visual feedback is extremely promising as a means for amputee patients to achieve improved functional mobility after gait training. The proposed work is relevant to public health because it is the first step in developing a novel rehabilitation system that will use visual feedback for gait training in amputees and others with pathological gait disorders. The research is pertinent to the mission of the Department of Veterans Affairs which is committed to improve the quality of life of Veterans with disability.
Conditions
- Transtibial Amputation
Interventions
- OTHER
-
Virtual Reality Gait Training
A Virtual Gait Retraining System (VGRS) will be used to train amputees for six weeks. the system consists of an actuated treadmill, a virtual environment and an avatar
- OTHER
-
Treadmill Gait Training
A conventional treadmill with no visual display will be used to gait train amputees for a period of six weeks.
Sponsors & Collaborators
-
VA Office of Research and Development
lead FED
Principal Investigators
-
Susan E D'Andrea, PhD MS BS · Providence VA Medical Center, Providence, RI
Study Design
- Allocation
- RANDOMIZED
- Purpose
- TREATMENT
- Masking
- NONE
- Model
- PARALLEL
Eligibility
- Min Age
- 18 Years
- Max Age
- 65 Years
- Sex
- ALL
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2016-04-01
- Primary Completion
- 2017-06-23
- Completion
- 2017-06-27
Countries
- United States
Study Locations
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