The Impact of a "Serious Game" on Improving Patient's Medication Knowledge

NCT01786044 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 850

Last updated 2017-03-22

No results posted yet for this study

Summary

The purpose of this study is to assess the effects of an interactive educational program delivered through a patient portal on patients' medication knowledge and medication adherence.

Conditions

  • Health Knowledge, Attitudes, Practice

Interventions

BEHAVIORAL

MasterMed

An online interactive educational program

BEHAVIORAL

Usual Care

Sponsors & Collaborators

  • Massachusetts General Hospital

    lead OTHER

Principal Investigators

  • William Lester, MD, MS · Massachusetts General Hospital, Laboratory of Computer Science

Study Design

Allocation
RANDOMIZED
Purpose
SUPPORTIVE_CARE
Masking
DOUBLE
Model
PARALLEL

Eligibility

Min Age
18 Years
Sex
ALL
Healthy Volunteers
Yes

Timeline & Regulatory

Start
2014-03-31
Primary Completion
2015-06-30
Completion
2015-06-30

Countries

  • United States

Study Locations

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Read the full study record

This page highlights key information. For complete eligibility criteria, study locations, investigator contacts, and the full protocol, visit the original record on ClinicalTrials.gov.

View NCT01786044 on ClinicalTrials.gov