Investigation of the Effect of a Virtual Reality-Based Back School Program on Pain, Functionality, and Kinesiophobia
NCT07492784 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 39
Last updated 2026-03-25
Summary
This study investigates the effects of a 4-week virtual reality (VR)-based back school program on pain, disability, fear of movement, and lumbar joint position sense (JPS) in individuals with chronic low back pain. Thirty-nine participants are allocated to either a VR-based back school group or a conventional back school group. Both groups perform supervised low back exercises. Pain, disability, proprioception, kinesiophobia, and perceived cognitive deficits are assessed before and after the intervention.
Conditions
- Chronic Back and Leg Pain
Interventions
- OTHER
-
Back school education integrated with a VR headset
The intervention lasted for 4 weeks, comprising 2 sessions per week (8 sessions in total). Following baseline assessments, participants were randomly allocated to either the experimental or control group based on their resting pain levels. The experimental group received back school education integrated with a VR headset, whereas the control group received the standard back school education via verbal instruction from a physiotherapist. Following the education sessions, both groups performed supervised conventional low back exercises. The intervention was progressively structured over the 4-week period. Exercises were individualized according to each patient's clinical status and tolerance, following the principle of progressive overload, while strictly avoiding pain provocation.
Sponsors & Collaborators
-
The Scientific and Technological Research Council of Turkey
collaborator OTHER -
Hacettepe University
lead OTHER
Study Design
- Allocation
- RANDOMIZED
- Purpose
- TREATMENT
- Masking
- SINGLE
- Model
- PARALLEL
Eligibility
- Min Age
- 18 Years
- Max Age
- 65 Years
- Sex
- ALL
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2024-03-01
- Primary Completion
- 2025-12-01
- Completion
- 2026-02-01
Countries
- Turkey (Türkiye)
Study Locations
More Related Trials
-
The Effect of Virtual Reality Application on Pain Severity, Anxiety Level and Patient Satisfaction
NCT05459246 ·Status: COMPLETED ·Phase: NA
-
VIRTUAL REALITY GLASSES, CHILDREN WITH LIVER TRANSPLANTATION
NCT05420025 ·Status: UNKNOWN ·Phase: NA
-
Effectiveness of Virtual Reality in Patients With Chronic Neck Pain
NCT04014998 ·Status: COMPLETED ·Phase: NA
-
The Effect of Virtual Reality on Pain, Fear and Anxiety by Children During Venipuncture
NCT06727149 ·Status: COMPLETED ·Phase: NA
-
Effect Virtual Reality Fully Immersive Based Exercise Game on Reducing Fear of Movement in People With CLBP
NCT05267756 ·Status: UNKNOWN ·Phase: NA
-
Comparison of the Effects of Virtual Reality-Based Interventions on Foot Function, Foot Pressure, and Balance in Sedentary Individuals
NCT07260747 ·Status: RECRUITING ·Phase: NA
-
Effect Of Virtual Reality Glasses Used During Splint Application On Children's Pain And Anxiety Levels.
NCT05281133 ·Status: COMPLETED ·Phase: NA
-
The Effects of Virtual Reality Education on Balance, Depression, Anxiety and Stress Parameters
NCT05985096 ·Status: UNKNOWN ·Phase: NA
-
Virtual Reality-Based Psychotherapeutic and Psychoeducational Intervention for Anxiety and Depression in Children, Adolescents, and Adults
NCT07250971 ·Status: COMPLETED ·Phase: NA
-
Virtual Realityon Pain, Anxiety and Comfort During Trigger Point Injection
NCT06140368 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality and Fatigue Education
NCT05774379 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality in Chronic Neck Pain
NCT06549166 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
The Effect of Virtual Reality Based Relaxation Program on Patients to be Performed Bronchoscopy
NCT05154916 ·Status: COMPLETED ·Phase: NA
-
Feasibility of Virtual Reality in Children With Neuromuscular Disease, Effectiveness of Virtual Reality and Biofeedback
NCT03689660 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality Intervention in Children With Hyperlipidemia
NCT07344389 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
Exploring the Feasibility of Using Virtual Reality as an Educational Tool in Chronic Pain Rehabilitation
NCT07434804 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
Additional Benefits of Virtual Reality Therapy for Individuals With Neck Pain
NCT06235515 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality on Pain, Fear, and Emotional Appearance During Phlebotomy in Pediatric Hematology and Oncology Patients
NCT05675358 ·Status: COMPLETED ·Phase: NA
-
The Effect of Virtual Reality on Affective Awareness, Empathy, Clinical Decision Making in Nursing Students
NCT06729918 ·Status: COMPLETED ·Phase: NA
-
The Effect of Task-Oriented Training and Virtual Reality Training on Balance, Gait and Fatigue in Individuals With Multiple Sclerosis
NCT07000968 ·Status: COMPLETED ·Phase: NA
-
Metaverse-Based Education for Physiotherapy and Rehabilitation Students
NCT07166705 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
Active Virtual Reality Distraction on Procedure-Related Emotional Behaviour, Pain, And Anxiety
NCT07261410 ·Status: COMPLETED ·Phase: NA
-
The Effect of Using Virtual Reality Glasses on Post-Care Pain and Comfort Level in Intensive Care Patients
NCT06923982 ·Status: COMPLETED ·Phase: NA
-
Cost-Effectiveness Analysis of a Virtual Reality-Assisted Hypnotherapy Program on Quality of Life in Patients with Chronic Low Back Pain: a Multicenter, Randomized, Prospective, Comparative, Open-Label, Parallel-Group Study
NCT06698354 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
Effectiveness of Virtual Reality-Assisted Physical Therapy in the Acute Phase After Lumbar Disc Surgery
NCT07204197 ·Status: ENROLLING_BY_INVITATION ·Phase: NA