The Effect of Telerehabilitation-Based Structured Exercise Program in Video Game-Addicted Adults
NCT06079489 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 44
Last updated 2023-10-12
Summary
The increasing use of computers and mobile devices due to advancing technology has brought with it some negative consequences such as video game addiction. Research has shown that playing video games for too long can lead to a number of acute and chronic serious musculoskeletal problems that can negatively affect health. The aim of the present study is to investigate the effect of telerehabilitation-based structured exercise program in video game-addicted adults and compare these effects with the effect of brochure-based exercise. Postural assessments, pain assessments, fine motor skill assessments, grip strength measurements, and reaction time assessments were performed. All assessments were repeated before and after the 8-week program for both groups. Participants in the EG were given a telerehabilitation-based structured exercise program for an average of 40 minutes three days a week for 8 weeks. Participants in the CG were given brochure-based exercises three days a week for 8 weeks.
Conditions
- Video Game Addiction
Interventions
- OTHER
-
Brochure-Based Exercise Program
Simple posture exercises
- OTHER
-
Telerehabilitation-Based Structured Exercise Program
Progressive physical fitness and posture exercises
Sponsors & Collaborators
-
Biruni University
lead OTHER
Study Design
- Allocation
- RANDOMIZED
- Purpose
- TREATMENT
- Masking
- DOUBLE
- Model
- PARALLEL
Eligibility
- Min Age
- 18 Years
- Max Age
- 40 Years
- Sex
- ALL
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2023-02-01
- Primary Completion
- 2023-10-01
- Completion
- 2023-10-01
Countries
- Turkey (Türkiye)
Study Locations
More Related Trials
-
The Effectiveness of Telerehabilitation-Based Exercises in Elderly People
NCT04346940 ·Status: UNKNOWN ·Phase: NA
-
Telerehabilitation After Coronavirus
NCT04473898 ·Status: COMPLETED ·Phase: NA
-
Comparison of Effects of Interactive Video Games in the Elderly
NCT03175588 ·Status: COMPLETED ·Phase: NA
-
Effect of Telerehabilitation for Young Adults
NCT06805981 ·Status: COMPLETED ·Phase: NA
-
Effectiveness of Smart-Video Based Game Therapy and Otago-Based Structured Exercises in Women With Osteoporosis
NCT06506409 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
Examining the Effect of Internet Use on Exercise Attitudes and Sleep Quality of University Students
NCT06558110 ·Status: COMPLETED
-
Interventions For Neck Pain In Relation to Internet Usage
NCT06009081 ·Status: COMPLETED ·Phase: NA
-
The Effect of Calisthenic Exercises
NCT06396936 ·Status: COMPLETED ·Phase: NA
-
THE EFFECT OF EXERGAMING APPLICATION AND AUTOGENIC RELAXATION TECHNIQUE ON PSYCHOLOGICAL WELL-BEING AND LIFE ENGAGEMENT OF NURSING HOME RESIDENTS: A RANDOMİZED CONTROLLED TRİAL
NCT06965959 ·Status: COMPLETED ·Phase: NA
-
Comparison of the Effectiveness of Different Home Exercise Programs
NCT03878394 ·Status: COMPLETED ·Phase: NA
-
Video-Based Exercises and Well-Being During Social Isolation
NCT04335851 ·Status: COMPLETED ·Phase: NA
-
Telerehabilitation for Patients Diagnosed With Coronavirus
NCT04346927 ·Status: COMPLETED ·Phase: NA
-
Telerehabilitation in Postpartum Women
NCT05144269 ·Status: COMPLETED ·Phase: NA
-
The Effect of Telerehabilitation in Patients With Chronic Low Back Pain
NCT04567758 ·Status: COMPLETED ·Phase: NA
-
Video-Based Exercise for Individuals With Social Isolation Due to Coronavirus (COVID-19)
NCT04346953 ·Status: COMPLETED ·Phase: NA
-
Telerehabilitation Exercise in Older Adults
NCT06302101 ·Status: COMPLETED ·Phase: NA
-
Effectiveness of Online Exercise Training in Geriatric Population During COVID-19
NCT06548880 ·Status: COMPLETED ·Phase: NA
-
The Effect of Brain Breaks on People With Mental Health Problems
NCT05783674 ·Status: UNKNOWN ·Phase: NA
-
Telerehabilitation in Individuals Over 65 Years of Age Having Social Isolation Due to Coronavirus (Covid-19)
NCT04334434 ·Status: COMPLETED ·Phase: NA
-
Comparing Exergaming and Usual Care Physical Therapy in Nursing Home Residents
NCT06886867 ·Status: ACTIVE_NOT_RECRUITING ·Phase: NA
-
Effects of Multicomponent Exercise on Quality of Life, Coping With Stress, and Well-Being in Older Women
NCT06849427 ·Status: COMPLETED ·Phase: NA
-
Physical Activity, Functional Capacity and Quality of Life in Older Patients With Chronic Comorbidities
NCT06535295 ·Status: COMPLETED
-
The Effects of the Hybrid Telerehabilitation Exercise in Inactive Students
NCT05115162 ·Status: COMPLETED ·Phase: NA
-
Comparison of Qigong Exercises on Two Different Digital Platforms
NCT04862442 ·Status: COMPLETED ·Phase: NA
-
Effectiveness of Telerehabilitation on Hamstring Flexibility in Healthy Adults
NCT05083533 ·Status: COMPLETED ·Phase: NA