Effect of Physical Exercise Performed Through Virtual Reality Games on Chronic Renal Patients During Hemodialysis
NCT06038383 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 24
Last updated 2025-06-27
Summary
Patients with chronic kidney diseases, especially those requiring hemodialysis, are characterized by an increased risk of numerous morbidities. This is a condition that significantly impacts the patient's quality of life, leads to dependence, and involves high-cost treatment. The physical condition of chronic kidney disease patients falls well below the recommendations set by the World Health Organization, indicating effective difficulties in the approaches used for implementing physical activity programs. New approaches must be considered. Physical activity through virtual reality can foster greater social integration of patients with physical exercise during hemodialysis, enabling improved quality of life and decreased frailty levels for these individuals due to its playful and motivational nature.
Objective: To assess changes in heart rate variability modulation and the quality of life of chronic kidney disease patients undergoing virtual reality-based exercise during hemodialysis sessions.
Methods: A longitudinal, controlled, randomized crossover clinical trial. The chronic kidney disease groups will be divided into two groups, Group A (GA) and Group B (GB). Group GA will engage in 10 interventions, with each intervention involving the completion of 3 sessions of a Virtual Reality (VR) game lasting 5 minutes each, totaling 15 minutes of exercise. Group GB will participate in 10 interventions, with each intervention comprising 15 minutes of physical exercise on a cycle ergometer, referred to here as conventional exercise.
After the initial 10 interventions, the groups will switch exercises; that is, GA will cease VR interventions and begin another 10 interventions with conventional exercise, while GB will stop conventional exercise interventions and start another 10 interventions with VR.
The Kidney Disease Quality of Life Short Form questionnaire, Beck's Anxiety and Depression Inventory, and the International Physical Activity Questionnaire will also be administered to all groups.
Conditions
- Renal Insufficiency, Chronic
Interventions
- DEVICE
-
Group A - Intervention with Virtual Reality (VR)
Group of people with kidney disease that performed VR intervention during hemodialysis.
- DEVICE
-
Group B - Intervention with Stationary Bike (SB)
Group of people with kidney disease that performed SB intervention during hemodialysis.
- DEVICE
-
Group A - Intervention with Stationary Bike (SB) - Crossover
Group of people with kidney disease that performed SB intervention during hemodialysis after the washout period.
- DEVICE
-
Group B - Intervention with Virtual Reality (VR) - Crossover
Group of people with kidney disease that performed VR intervention during hemodialysis after the washout period.
Sponsors & Collaborators
-
Federal University of São Paulo
collaborator OTHER -
University of Sao Paulo
lead OTHER
Principal Investigators
-
Talita D Silva, PhD · Federal University of São Paulo
Study Design
- Allocation
- RANDOMIZED
- Purpose
- TREATMENT
- Masking
- NONE
- Model
- CROSSOVER
Eligibility
- Min Age
- 18 Years
- Max Age
- 70 Years
- Sex
- ALL
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2023-09-01
- Primary Completion
- 2024-11-01
- Completion
- 2024-12-01
Countries
- Brazil
Study Locations
More Related Trials
-
Hemodiasis Patients Using Virtual Reality Video
NCT06458608 ·Status: COMPLETED ·Phase: NA
-
Impact of Virtual Reality on Pediatric Patients with ESRD on Regular Hemodialysis Through Arteriovenous Fistula.
NCT06675877 ·Status: RECRUITING ·Phase: NA
-
Effect of Virtual Reality Combined With Cycloergometer Versus Conventional Cycloergometer on Distance Covered for Intensive Care Unit Non-sedated Participants
NCT05952180 ·Status: COMPLETED ·Phase: NA
-
Comparison of the Effectiveness of Virtual Reality and Video Assisted Exercises in Pediatric Chronic Kidney Disease.
NCT04010981 ·Status: COMPLETED ·Phase: NA
-
Effect of Virtual Reality Exercise Versus Aerobic Training on Performance and Endurance in Physical Therapy Students
NCT06396182 ·Status: RECRUITING ·Phase: NA
-
Effect Virtual Reality Fully Immersive Based Exercise Game on Reducing Fear of Movement in People With CLBP
NCT05267756 ·Status: UNKNOWN ·Phase: NA
-
The Efficacy of VR and AR on Pruritus
NCT04289038 ·Status: COMPLETED ·Phase: NA
-
The Effect of Video Streaming with Virtual Reality Glasses on Pain and Anxiety
NCT06776497 ·Status: COMPLETED ·Phase: NA
-
Effect of Virtual Reality on Cannulation-Related Procedural Pain, Distress and Comfort Level in Hemodialysis Patients
NCT07281144 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality and Occupational Performance, Satisfaction, and Quality of Life of Older Adults
NCT03784053 ·Status: UNKNOWN
-
Virtual Reality and Older Adult Knee OA
NCT04951661 ·Status: COMPLETED ·Phase: NA
-
Effectiveness of Immersive Virtual Reality in Functional Rehabilitation in Older People With Knee Arthroplasty
NCT04396782 ·Status: UNKNOWN ·Phase: NA
-
Virtual Reality in Orthopedic Rehabilitation
NCT06002139 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality in Intensive Care Unit: Patient Satisfaction, Clinical and Functional Outcomes, Feasibility
NCT07089134 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
Impact of Virtual Reality (e-Nature VR) During Hospitalization in Adult Intensive Care Unit
NCT05617638 ·Status: SUSPENDED ·Phase: NA
-
Immersive VR for Female Orthopaedic Rehabilitation
NCT06506760 ·Status: COMPLETED ·Phase: NA
-
The Effect of Virtual Reality on Patient Outcome
NCT07138430 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality for Post Operative Pain Management After Total Knee Arthroplasty
NCT03665233 ·Status: TERMINATED ·Phase: NA
-
Inclusive Rehabilitation: Virtual Reality as a Tool to Improve the Quality of Life of Dependent Persons
NCT06928155 ·Status: RECRUITING ·Phase: NA
-
Virtual Reality and Technologies for Elderly
NCT06076148 ·Status: COMPLETED ·Phase: NA
-
Effectiveness of Virtual Reality in Hand Therapy
NCT05188040 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality in Patients With Knee Osteoarthritis
NCT06272825 ·Status: RECRUITING ·Phase: NA
-
Virtual Reality Training in Occupational Rehabilitation
NCT06410794 ·Status: ACTIVE_NOT_RECRUITING ·Phase: NA
-
Virtual Reality to Reduce Pain and Anxiety During Extracorporeal Shock Wave Lithotripsy
NCT06616324 ·Status: RECRUITING ·Phase: NA
-
Effect of Virtual Reality on Patient Outcomes and Satisfaction in Total Knee Replacement
NCT06933732 ·Status: NOT_YET_RECRUITING ·Phase: NA