Serious Games for Training in Oral Rehabilitation

NCT05348018 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 89

Last updated 2023-03-28

No results posted yet for this study

Summary

Coronavirus disease-19 (COVID-19) dramatically changed the learning conditions of dental students, with restricted access to training sessions and clinical practice. The "Playdent" project proposed the integration of serious games (SGs) in the third-year curriculum, based on tailor-made scenarios questioning the first dental visit of edentulous patients, and examined whether training with the games would advance students' learning outcomes.

Conditions

  • Health Knowledge, Attitudes, Practice

Interventions

DEVICE

Playing Serious Games during a four-week test period in addition to conventional lectures

Playing SGs during a four-week test period in addition to conventional lectures in oral rehabilitation

Sponsors & Collaborators

  • Hôpital Rothschild

    lead OTHER

Principal Investigators

  • Adeline Braud, PhD · Unievrsité de Paris

Study Design

Allocation
RANDOMIZED
Purpose
BASIC_SCIENCE
Masking
DOUBLE
Model
PARALLEL

Eligibility

Min Age
20 Years
Max Age
25 Years
Sex
ALL
Healthy Volunteers
Yes

Timeline & Regulatory

Start
2021-02-12
Primary Completion
2021-04-20
Completion
2021-05-30

Countries

  • France

Study Locations

More Related Trials

Read the full study record

This page highlights key information. For complete eligibility criteria, study locations, investigator contacts, and the full protocol, visit the original record on ClinicalTrials.gov.

View NCT05348018 on ClinicalTrials.gov