Improving Daily Living Skills in People With Autism Spectrum Disorder Through a Personalised Serious Game
NCT04295746 · Status: UNKNOWN · Phase: NA · Type: INTERVENTIONAL · Enrollment: 10
Last updated 2020-07-23
Summary
This study evaluates the efficacy of a rehabilitation intervention for people with Autism Spectrum Disorder through an individualised serious game developed for improving skills related to a specific daily living activity: shopping in a supermarket.
Conditions
Interventions
- OTHER
-
Serious Game ShopAut
The serious game ShopAut, is a three-dimensional game conceptually based on classic 3D life simulation games. ShopAut aims to teach players the procedure of a shopping activity; to reinforce object categorization and recognition in a supermarket; to improve attention, orientation, and problem-solving skills; and to help the player engage in simple economic transactions. The intervention provides a virtual training with ShopAut to train, experiment, and practice behaviours and actions that can be then transferred in real-life contexts.
Sponsors & Collaborators
-
Federico II University
lead OTHER
Principal Investigators
-
Alessandro Pepino · Federico II University
Study Design
- Allocation
- NA
- Purpose
- TREATMENT
- Masking
- NONE
- Model
- SINGLE_GROUP
Eligibility
- Min Age
- 8 Years
- Max Age
- 16 Years
- Sex
- ALL
- Healthy Volunteers
- Yes
Timeline & Regulatory
- Start
- 2019-03-01
- Primary Completion
- 2019-11-30
- Completion
- 2021-09-30
Countries
- Italy
Study Locations
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