Virtual Therapy as a Method Supporting Treatment of Late-Life Depression
NCT04047511 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 23
Last updated 2022-10-03
Summary
This study evaluates the addition of virtual therapy intervention in the treatment of depression in the elderly. Half of the participants will receive virtual reality treatment as an addition to physical exercises and psychoeducation, while the other half will receive physical exercises and psychoeducation alone.
Conditions
- Depressive Symptoms
- Depression
- Anxiety
Interventions
- DEVICE
-
VRTierOne
As a virtual reality source, VRTierOne device (Stolgraf®) were used. Thanks to using head mounted display and the phenomenon of total immersion "VRTierOne" Stolgraf® provides an intense visual, auditory and kinesthetic stimulation. It can have a calming and mood-improving effect or help the patients recognize their psychological resources and motivate to the rehabilitation process. In the virtual therapeutic garden there are a rich set of symbols and metaphors based on Ericksonian Psychotherapy approach. The most important is the Garden of Revival which symbolizes the patient's health. It used to be full of life and energy, now it is neglected, requires work to be revived. In the therapeutic process day by day, the lector (therapist) tells the patient a symbolic story about his/her situation. By performing tasks in the virtual garden, the patient influences the course of this story, becomes an active participant of the therapeutic process and sees the effects his work.
- BEHAVIORAL
-
Group general fitness training
A single session of general fitness training will be composed of low-intensity, general-fitness exercises. Most of the exercises will be carried out in a sitting position and standing positon. The session will contain aerobic (general warm-up), musculo-articular (strengthening muscles and joints range of motion) and stabilizing exercises (improve spatio-visual coordination). Perception of effort will be monitored using the Borg 6-20 rating the perceived exertion. Conducted by a physiotherapist in group form.
- BEHAVIORAL
-
Group Psychoeducation
A single sesstion will contain mini-lectures about mental well-being and psychohygiene, conduced by a psychotherapist in group form.
Sponsors & Collaborators
-
Foundation for Senior Citizen Activation SIWY DYM
collaborator OTHER -
Wroclaw University of Health and Sport Sciences
lead OTHER
Principal Investigators
-
Joanna Szczepańska-Gieracha, Professor · University School of Physical Education, Wroclaw, Poland
-
Błażej Cieślik, MSc · University School of Physical Education, Wroclaw, Poland
Study Design
- Allocation
- RANDOMIZED
- Purpose
- TREATMENT
- Masking
- SINGLE
- Model
- PARALLEL
Eligibility
- Min Age
- 60 Years
- Max Age
- 80 Years
- Sex
- FEMALE
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2019-06-01
- Primary Completion
- 2019-08-31
- Completion
- 2019-09-01
Countries
- Poland
Study Locations
More Related Trials
-
VR Gaming and Its Impact on Functional Status and Quality of Life in Seniors
NCT06864325 ·Status: COMPLETED ·Phase: NA
-
Immersive VR for Female Orthopaedic Rehabilitation
NCT06506760 ·Status: COMPLETED ·Phase: NA
-
Inclusive Rehabilitation: Virtual Reality as a Tool to Improve the Quality of Life of Dependent Persons
NCT06928155 ·Status: RECRUITING ·Phase: NA
-
Virtual Reality and Relaxation for the Treatment of Generalized Anxiety Disorders: a Comparative Study With Standard Relaxation
NCT02571790 ·Status: COMPLETED ·Phase: NA
-
Designing a Virtual Reality Intervention to Improve Physical and Psychological Health in Intensive Care Units
NCT06797895 ·Status: ACTIVE_NOT_RECRUITING ·Phase: NA
-
Virtual Reality Reduces Pre-Procedural Anxiety in TEER Patients, But Timing Seems Crucial
NCT07263659 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality Exposure Therapy in Agoraphobic Participants
NCT00734370 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality and Occupational Performance, Satisfaction, and Quality of Life of Older Adults
NCT03784053 ·Status: UNKNOWN
-
Interest of Virtual Reality on Anxiety Before the Planning CT Scan in Radiotherapy
NCT05269186 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality Experiences on Acute Pain and Distress
NCT03599479 ·Status: COMPLETED ·Phase: NA
-
Effect of Virtual Reality on Functional Fitness and Quality of Life of Older Population
NCT04166747 ·Status: COMPLETED ·Phase: NA
-
Effects of Immersive Virtual Reality on Physical Function, Fall-Related Outcomes, Fatigue, and Quality of Life in Older Adults
NCT07007026 ·Status: ACTIVE_NOT_RECRUITING ·Phase: NA
-
Comparison of the Benefits of a Personalized Intervention (Virtual Environment and Device) Compared to Usual Care
NCT05759026 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality in Orthopedic Rehabilitation
NCT06002139 ·Status: COMPLETED ·Phase: NA
-
Therapeutic Virtual Reality: Helps Reduce Anxiety and Pain During Bronchial Fibroscopies in Lung Transplant Patients.
NCT04731792 ·Status: UNKNOWN ·Phase: NA
-
Virtual Reality for Pain Management in Advanced Heart Failure
NCT04572425 ·Status: COMPLETED ·Phase: NA
-
Effect of Virtual Reality Exercise Versus Aerobic Training on Performance and Endurance in Physical Therapy Students
NCT06396182 ·Status: RECRUITING ·Phase: NA
-
VRx@Home: Study to Evaluate VR-therapy for PwD Living at Home
NCT04988360 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality for the Management of Pain and Anxiety for Outpatient Interventional Radiology Procedures
NCT06150963 ·Status: COMPLETED ·Phase: NA
-
The Impact of the Therapeutic Virtual Reality Headset on Patient Anxiety in the Waiting Room Before Flexible Bronchoscopy in Vigil
NCT06799806 ·Status: RECRUITING ·Phase: NA
-
Virtual Reality (VR) to Reduce Preoperative Anxiety.
NCT03905915 ·Status: UNKNOWN ·Phase: NA
-
Virtual Reality at End-of-life
NCT06149429 ·Status: COMPLETED ·Phase: NA
-
Effects of Virtual Reality on Sleep Quality and Mental Well-being
NCT06074419 ·Status: COMPLETED ·Phase: NA
-
In Vitro Exposure by VR to Enhance Return to Work After Sick Leave Due to Mental Health Related Complaints
NCT06888999 ·Status: RECRUITING ·Phase: NA
-
Virtual Reality Treatment for Adults With Chronic Back Pain
NCT04468074 ·Status: COMPLETED ·Phase: NA