Effect of Interactive Games Based Hand Training on Hand Dexterity and Functional Outcome in Patients With Stroke

NCT07455877 · Status: NOT_YET_RECRUITING · Phase: NA · Type: INTERVENTIONAL · Enrollment: 40

Last updated 2026-03-09

No results posted yet for this study

Summary

This current study will be designed to determine the effect of smart tablets hand training applications on hand functions and functional outcome in patients with stroke. Tablet-based hand function training app with smart tablet exercises:

Patients in the study group will receive 20 min of smart tablet active hand therapy. Patients in the study and control group will receive 30 min of conventional physical therapy program. This program consists of neurodevelopmental facilitation techniques organized specifically for each patient, range of motion exercises, strengthening exercises .

It includes the following functional tasks (reaching, grasping, lifting and placing objects).

Conditions

  • Chronic Stroke Patients

Interventions

OTHER

interactive games

smart tablets hand training applications

OTHER

conventional physical therapy

prolonged stretch, active upper extremity exercises, balance, gait training and hand function. Hand function training includes the following activities: turning cards, transfer cubes, grasping rubber ball, picking up coins

Sponsors & Collaborators

  • Cairo University

    lead OTHER

Study Design

Allocation
RANDOMIZED
Purpose
TREATMENT
Masking
NONE
Model
PARALLEL

Eligibility

Min Age
45 Years
Max Age
65 Years
Sex
ALL
Healthy Volunteers
No

Timeline & Regulatory

Start
2026-03-01
Primary Completion
2026-07-01
Completion
2026-07-25

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Read the full study record

This page highlights key information. For complete eligibility criteria, study locations, investigator contacts, and the full protocol, visit the original record on ClinicalTrials.gov.

View NCT07455877 on ClinicalTrials.gov