Efficacy of Virtual Reality-based Training in Patients With Chronic Non-specific Low Back Pain
NCT07350655 · Status: ACTIVE_NOT_RECRUITING · Phase: NA · Type: INTERVENTIONAL · Enrollment: 32
Last updated 2026-01-20
Summary
Low back pain is one of the most prevalent pain conditions worldwide. Virtual reality-based training has been explored as a new treatment strategy for low back pain. Present evidence indicates that the effectiveness of virtual reality-based training for people with chronic low back pain is inconclusive.
All patients will be recruited from the faculty of physical therapy at the October 6 University All the assessment measurements will be done at the Faculty of Physical Therapy, October 6 University
Conditions
- Non Specific Chronic Low Back Pain
Interventions
- DEVICE
-
VR (VR-Control)
uses immersive, computer-generated environments and virtual reality headsets to simulate real-world situations, allowing trainees to practice skills in a safe, interactive, and risk-free setting. This technology offers advantages like cost savings, reduced risk in hazardous situations, better learning retention through hands-on experience, and the ability to repeat scenarios for proficiency.
- OTHER
-
Balance training
Balance exercises that can help with low back pain include single-leg standing, heel-to-toe walking, calf raises, bird-dogs, and bridges, which strengthen the core muscles and improve overall stability. Start by holding onto a sturdy object for support and gradually increase the difficulty by moving to less stable surfaces or closing your eyes.
Sponsors & Collaborators
-
October 6 University
lead OTHER
Study Design
- Allocation
- RANDOMIZED
- Purpose
- TREATMENT
- Masking
- NONE
- Model
- FACTORIAL
Eligibility
- Min Age
- 30 Years
- Max Age
- 40 Years
- Sex
- ALL
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2025-11-15
- Primary Completion
- 2026-01-20
- Completion
- 2026-02-15
Countries
- Jordan
Study Locations
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