Comparative Effects of Virtual Reality and Vestibular Exercises on Balance Gait in Older Adults

NCT06407726 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 44

Last updated 2024-09-19

No results posted yet for this study

Summary

To compare the effects of virtual reality and vestibular exercises on balance, gait, and activities of daily living in older adults.

Conditions

  • Old Age
  • Vestibular Disorder
  • Balance
  • Exercise

Interventions

OTHER

virtual reality training group

Participants will receive 40-minute sessions five days per week for six weeks of Virtual Reality intervention and conventional therapy.

OTHER

vestibular exercise group

Participants will receive 40-minute sessions five days per week for six weeks of Vestibular Exercises and conventional therapy.

Sponsors & Collaborators

  • Riphah International University

    lead OTHER

Principal Investigators

  • Zeest hashmi, MSNMPT · Riphah International University

Study Design

Allocation
RANDOMIZED
Purpose
TREATMENT
Masking
NONE
Model
PARALLEL

Eligibility

Min Age
60 Years
Max Age
85 Years
Sex
ALL
Healthy Volunteers
Yes

Timeline & Regulatory

Start
2024-05-01
Primary Completion
2024-09-01
Completion
2024-09-01

Countries

  • Pakistan

Study Locations

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Read the full study record

This page highlights key information. For complete eligibility criteria, study locations, investigator contacts, and the full protocol, visit the original record on ClinicalTrials.gov.

View NCT06407726 on ClinicalTrials.gov