Effects of Exer Gaming on Balance and Gait in Parkinson's Patients
NCT05043727 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 16
Last updated 2021-09-14
Summary
To compare the effects of exer-gaming with conventional physiotherapy on balance and gait in Parkinson's patients
Conditions
- Parkinson Disease
- Balance
Interventions
- COMBINATION_PRODUCT
-
Exer gaming
exer gaming treatment plan will include perfect ten balance, wii skiing, wiicycling. Each Patient will receive twenty four sessions. Each treatment session was of 50 minutes with two minutes rest between each exercise.
- COMBINATION_PRODUCT
-
conventional treatment plan
it will receive conventional treatment plan which includes balance training, gait training, stretching and strengthening exercises.Each patient will receive twenty four sessions of conventional physical therapy. Treatment session will be of 50 minutes with 2 minutes rest period between each exercise.
Sponsors & Collaborators
-
Riphah International University
lead OTHER
Principal Investigators
-
zeest hashmi, MS NMPT · Riphah International University
Study Design
- Allocation
- RANDOMIZED
- Purpose
- TREATMENT
- Masking
- SINGLE
- Model
- PARALLEL
Eligibility
- Min Age
- 40 Years
- Max Age
- 65 Years
- Sex
- ALL
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2019-10-06
- Primary Completion
- 2020-04-06
- Completion
- 2020-04-21
Countries
- Pakistan
Study Locations
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