Immersive Virtual Reality Bicycling for Healthy Adults
NCT05253703 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 50
Last updated 2022-08-18
Summary
This study has four objectives about healthy younger and older adults during immersive virtual reality bicycling:
Determine the effect of visual feedback and competition for younger healthy adults during virtual bicycling on user experience, motivation, enjoyment, perception of effort, and neuromuscular and cardiovascular intensity
Determine the effect of visual feedback and competition for older healthy adults during virtual bicycling on user experience, motivation, enjoyment, perception of effort, and neuromuscular and cardiovascular intensity
Compare younger and older during visual feedback and competition bicycling in terms of: user experience, motivation, enjoyment, perception of effort, neuromuscular and cardiovascular intensity
Determine if attention differs in visual feedback bicycling compared to competition bicycling for younger and older healthy adults
Conditions
- Healthy
Interventions
- OTHER
-
Virtual reality bicycling
This is a single arm study in which all participants will execute the same three bicycling tasks over one session (see arm/group description).
Sponsors & Collaborators
-
Rutgers, The State University of New Jersey
lead OTHER
Principal Investigators
-
Judith E Deutsch · Rutgers School of Health Professions
Study Design
- Allocation
- NA
- Purpose
- OTHER
- Masking
- NONE
- Model
- SINGLE_GROUP
Eligibility
- Min Age
- 21 Years
- Max Age
- 75 Years
- Sex
- ALL
- Healthy Volunteers
- Yes
Timeline & Regulatory
- Start
- 2022-02-16
- Primary Completion
- 2022-06-07
- Completion
- 2022-06-07
Countries
- United States
Study Locations
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