Effects of Virtual Reality Based Games in Rehabilitation of Parkinson's Disease
NCT05235880 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 20
Last updated 2023-09-21
Summary
The purpose of this study is to investigate the effects of virtual reality based games on upper extremities, trunk and cognitive functions in patients with Parkinson's Disease.
Conditions
- Parkinson Disease
Interventions
- OTHER
-
Virtual reality based games
In an hour physiotherapy session first 40 minutes of session includes conventional physiotherapy program tailored to patient's needs. Last 20 minutes of session includes virtual reality based games aiming improvement on upper extremities, trunk and cognitive functions.
- OTHER
-
Conventional exercises
In an hour physiotherapy session first 40 minutes of session includes conventional physiotherapy program tailored to patient's needs. Last 20 minutes of session includes conventional physiotherapy approaches aiming improvement on upper extremities, trunk and cognitive functions.
Sponsors & Collaborators
-
Hacettepe University
lead OTHER
Principal Investigators
-
Gül Yalçın Çakmaklı, Assoc. Prof. · Hacettepe University
Study Design
- Allocation
- RANDOMIZED
- Purpose
- TREATMENT
- Masking
- NONE
- Model
- PARALLEL
Eligibility
- Min Age
- 50 Years
- Sex
- ALL
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2022-04-15
- Primary Completion
- 2023-06-15
- Completion
- 2023-06-15
Countries
- Turkey (Türkiye)
Study Locations
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