Exergame Study for Family Caregivers

NCT05032872 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 80

Last updated 2023-07-19

Study results available
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Summary

The goal of this study is to examine Go\&Grow as a social exergame intervention to increase physical activity and social support, to promote well-being in family caregivers, and to test social support and physical activity as mechanisms for the effects of the intervention.

Conditions

  • Sedentary Lifestyle

Interventions

BEHAVIORAL

Social Exergame Treatment Group

* Physical activity tracking, walk to grow flowers and plant their own garden * Follow workout tutorials * Daily steps tracked by Fitbit and workout log tracked by the app * Daily reminders to wear Fitbit, use the app, and share stories to unlock new flowers to grow * Includes social features: like, reply, and see other's stories, and share their stories; Access to other people's gardens * In-app rewards (unlock new flowers to grow each week) if participants post stories

BEHAVIORAL

Control Group

* Physical activity tracking, walk to grow flowers and plant their own garden * Follow workout tutorials * Daily steps tracked by Fitbit and workout log tracked by the app * Daily reminders to wear Fitbit and use the app

Sponsors & Collaborators

  • National Institute on Aging (NIA)

    collaborator NIH
  • Brandeis University

    lead OTHER

Study Design

Allocation
RANDOMIZED
Purpose
BASIC_SCIENCE
Masking
SINGLE
Model
PARALLEL

Eligibility

Min Age
40 Years
Sex
ALL
Healthy Volunteers
Yes

Timeline & Regulatory

Start
2021-08-16
Primary Completion
2022-03-31
Completion
2022-04-30

Countries

  • United States

Study Locations

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Read the full study record

This page highlights key information. For complete eligibility criteria, study locations, investigator contacts, and the full protocol, visit the original record on ClinicalTrials.gov.

View NCT05032872 on ClinicalTrials.gov