Virtual Environment to Aid Cognitive Stimulation of Elderly People With Early Alzheimer's
NCT04919005 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 34
Last updated 2021-06-09
Summary
This research was carried out with the objective of verifying the possibility of intervention through cognitive training protocols to assist in the stimulation of neurons and to delay the degradation resulting from Alzheimer's disease in its initial phase. The specific objective of this research was to develop and validate a virtual environment of games (called SorrisoTur) that allows the intervention of cognitive training.
Conditions
- Alzheimer Disease
Interventions
- OTHER
-
Virtual Environment
The Virtual Environment was called SorrisoTur and consists of 10 mini-games with difficulty levels in a limited number of cities and mini-games distributed in a thematic scenario of the map of Brazil. The virtual environment consists of the cognitive training mini-games within a theme for all screens, mini-games, and information. The interventions with the Virtual Environment were administered in periods of one hour, twice a week, for a month.
Sponsors & Collaborators
-
University of Mogi das Cruzes
lead OTHER
Principal Investigators
-
Marcia A Bissaco, PhD · University of Mogi das Cruzes
Study Design
- Allocation
- NON_RANDOMIZED
- Purpose
- PREVENTION
- Masking
- NONE
- Model
- PARALLEL
Eligibility
- Min Age
- 19 Years
- Max Age
- 99 Years
- Sex
- ALL
- Healthy Volunteers
- Yes
Timeline & Regulatory
- Start
- 2016-07-01
- Primary Completion
- 2017-04-30
- Completion
- 2017-07-20
Countries
- Brazil
Study Locations
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