Psychological and Postural Effects of Exposure to Both Types of Virtual Environments
NCT04717895 · Status: UNKNOWN · Phase: NA · Type: INTERVENTIONAL · Enrollment: 44
Last updated 2023-01-17
Summary
The main aim of this study is to compare the fear of falling induced by each type of virtual scene (rocking and translation). Fear of falling will be assessed by a numerical fear of falling scale.
The benefits for the participants would be the discovery of Virtuel Reality, the awareness of their fear of falling and its repercussions on posture and, if necessary, referral to specialized rehabilitation centers. This study will provide evidence on the context of the emergence of the fear of falling in order to propose, in perspective, appropriate rehabilitation management procedures.
Conditions
- Autonomous Subjects, Aged 65 and Afraid of Falling
Interventions
- DIAGNOSTIC_TEST
-
Rocking environment forward (B) followed by a translation environment
Start by the virtual reality session by viewing a rocking environment followed by a translation environment
- DIAGNOSTIC_TEST
-
Translation environment followed by a rocking environment
Start by the virtual reality session by viewing a translation environment followed by a rocking environment
Sponsors & Collaborators
-
Gérond'if
lead OTHER
Principal Investigators
-
Emmanuelle DURON, MD · Geriatric Department, Paul Brousse Hospital
Study Design
- Allocation
- RANDOMIZED
- Purpose
- SUPPORTIVE_CARE
- Masking
- NONE
- Model
- PARALLEL
Eligibility
- Min Age
- 65 Years
- Sex
- ALL
- Healthy Volunteers
- Yes
Timeline & Regulatory
- Start
- 2022-04-24
- Primary Completion
- 2023-10-31
- Completion
- 2024-02-29
Countries
- France
Study Locations
More Related Trials
-
The Effects of Vestibular Rehabilitation Therapy Supported With Virtual Reality in the Elderly Patients With Dizziness
NCT03412708 ·Status: UNKNOWN ·Phase: NA
-
A Protocol for a Virtual Reality Exposure Therapy for Fear of Flying.
NCT05939986 ·Status: UNKNOWN ·Phase: NA
-
The Effect of Exergame Games on Geriatric Individuals With Kinesiophobia
NCT05993624 ·Status: COMPLETED ·Phase: NA
-
How Virtual Reality is Impacting Balance: An Examination of Postural Stability
NCT06139900 ·Status: COMPLETED
-
Evaluating the Impact of Virtual Reality on Mood in Patients Undergoing Magnetic Resonance-Guided Focused Ultrasound for Medication-Refractory Essential Tremor
NCT07287605 ·Status: RECRUITING ·Phase: NA
-
The Impact of the Therapeutic Virtual Reality Headset on Patient Anxiety in the Waiting Room Before Flexible Bronchoscopy in Vigil
NCT06799806 ·Status: RECRUITING ·Phase: NA
-
Fear Conditioning Using Computer-Generated Virtual Reality
NCT00025844 ·Status: COMPLETED
-
Virtual Reality and Occupational Performance, Satisfaction, and Quality of Life of Older Adults
NCT03784053 ·Status: UNKNOWN
-
A Validation Study of Mobile Virtual Reality-Based Self-Care and Exposure Therapy Contents for the Treatment of Panic Disorder
NCT04985019 ·Status: COMPLETED ·Phase: NA
-
Attentional Focus in Virtual Reality
NCT06413758 ·Status: NOT_YET_RECRUITING
-
Evaluation of the Impact of Virtual Reality on Sedation Use in Patients Undergoing Regional Anesthesia for Scheduled Orthopedic Surgery
NCT07013695 ·Status: RECRUITING ·Phase: NA
-
Virtual Reality for Mental Well-being in Older People With Physical Disabilities
NCT05818579 ·Status: UNKNOWN ·Phase: NA
-
A Preliminary Study on the Intervention Effect of Virtual Reality Exposure Therapy on Fear of Flying
NCT06085768 ·Status: COMPLETED ·Phase: NA
-
Investigation of the Effects of Two Types of Locomotion in the Virtual Environment
NCT06206213 ·Status: COMPLETED
-
The Effects of Virtual Reality Greenspace on Stress Among Adults With Mobility Impairments
NCT06682143 ·Status: RECRUITING ·Phase: NA
-
Evaluation of Interest of LUMEEN Virtual Reality Headset to Reduce Preoperative Anxiety in AMBulatory Surgery
NCT05590078 ·Status: COMPLETED ·Phase: NA
-
The Effect of Mobilization Training Given to Patients Undergoing Lumbar Stabilization Surgery on Postoperative Pain, Anxiety, Kinesiophobia, Fear of Falling, and Mobility
NCT07231562 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
Feasibility, Usability and Safety of the Vestibular Rehabilitation Using the Immersive Virtual Reality Software DizzyVR
NCT06350721 ·Status: COMPLETED ·Phase: NA
-
Evaluation of the Effectiveness of Virtual Reality as an Adjunct to Standard Care in Managing Perioperative Anxiety and Pain in Patients Undergoing Lower Limb Orthopedic Surgery Under Spinal Anesthesia
NCT07134764 ·Status: COMPLETED ·Phase: NA
-
Effectiveness of Immersive Virtual Reality Combined With Occupational Therapy in Reducing Fall Risk and Frailty Among Older Adults
NCT07060677 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
Use of Virtual Reality Devices for Vestibular Rehabilitation
NCT04769323 ·Status: COMPLETED ·Phase: NA
-
Pilot Study: VR Mind and VR Mind+ Intervention
NCT03647605 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality Exposure Versus In Vivo Exposure for Fear of Heights
NCT04737915 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality Experiences on Acute Pain and Distress
NCT03599479 ·Status: COMPLETED ·Phase: NA
-
Before Colonoscopy Effect of Virtual Reality Application on Anxiety and Vital Signs
NCT06407531 ·Status: COMPLETED ·Phase: NA