Sensorimotor Exercises in Virtual Reality Platform in Individuals With Human T-lymphotropic Virus

NCT02877030 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 42

Last updated 2019-06-06

No results posted yet for this study

Summary

Testing the effectiveness of an exercise protocol engines sensory performed through a virtual reality platform in individuals infected with HTLV-1

Conditions

  • HTLV-1

Interventions

OTHER

Video game

The protocol sensorimotor exercises consist of a virtual game that attaches to the Nintendo Wii and using arrows that are thrown from above, players must perform weight-shifting movements in the Nintendo platform to the target be directed to the trajectory the arrows. The goal is to catch as many arrows.

Sponsors & Collaborators

  • Pedreira, Érika, M.D.

    lead INDIV

Principal Investigators

  • Erika Fonseca, M.D. · Pedreira, Érika, M.D.

Study Design

Allocation
RANDOMIZED
Purpose
TREATMENT
Masking
SINGLE
Model
CROSSOVER

Eligibility

Min Age
18 Years
Max Age
65 Years
Sex
ALL
Healthy Volunteers
Yes

Timeline & Regulatory

Start
2017-04-02
Primary Completion
2017-12-20
Completion
2018-05-05

Countries

  • Brazil

Study Locations

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Read the full study record

This page highlights key information. For complete eligibility criteria, study locations, investigator contacts, and the full protocol, visit the original record on ClinicalTrials.gov.

View NCT02877030 on ClinicalTrials.gov