Virtual Reality for Phantom Limb Pain
NCT02784548 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 15
Last updated 2019-09-17
Summary
This study will develop a virtual reality-based treatment for phantom limb pain among Veterans and test it against the most established behavioral therapy for phantom limb pain, mirror therapy.
Conditions
- Phantom Limb Pain
Interventions
- OTHER
-
Virtual Reality
Using a VR headset, motion sensors, and VR software, the investigators will create a customized VR treatment for each participant that engages them in movements and exercises involving their missing limb in a game-like environment. For example, participants may use the headset to engage in activities such as driving a race car around a course requiring both arms, ski down simulated slopes, or manipulate objects.
Sponsors & Collaborators
-
VA Office of Research and Development
lead FED
Principal Investigators
-
Thomas R. Rutledge, PhD MA · VA San Diego Healthcare System, San Diego, CA
Study Design
- Allocation
- NA
- Purpose
- TREATMENT
- Masking
- NONE
- Model
- SINGLE_GROUP
Eligibility
- Min Age
- 18 Years
- Max Age
- 80 Years
- Sex
- ALL
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2017-10-02
- Primary Completion
- 2018-09-30
- Completion
- 2018-09-30
Countries
- United States
Study Locations
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