An Interactive Game for HIV Prevention in Early Adolescents
NCT01666496 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 333
Last updated 2017-06-27
Summary
The purpose of this study is to evaluate, through a randomized clinical trial, the efficacy of an interactive video game the investigators are developing at reducing risk behaviors in at-risk teens.
Conditions
- HIV
- Risk Reduction
Interventions
- BEHAVIORAL
-
Experimental Video Game
Participants will play either the experimental or the control videogame for 6 weeks. Both interventions will be provided during 12 sessions, twice weekly for 6 weeks; each session will involve one and one-quarter hour of game play.
- BEHAVIORAL
-
Off the Shelf Video Game
Participants will play either the experimental or the control videogame for 6 weeks. Both interventions will be provided during 12 sessions, twice weekly for 6 weeks; each session will involve one and one-quarter hour of game play.
Sponsors & Collaborators
-
Yale University
lead OTHER
Principal Investigators
-
Lynn E Fiellin, MD · Yale University
Study Design
- Allocation
- RANDOMIZED
- Purpose
- PREVENTION
- Masking
- NONE
- Model
- PARALLEL
Eligibility
- Min Age
- 11 Years
- Max Age
- 14 Years
- Sex
- ALL
- Healthy Volunteers
- Yes
Timeline & Regulatory
- Start
- 2013-01-31
- Primary Completion
- 2016-06-18
- Completion
- 2016-06-18
Countries
- United States
Study Locations
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