Impact VR: An Emotion Recognition and Regulation Training Program for Youth With CD
NCT06301516 · Status: COMPLETED · Phase: PHASE1 · Type: INTERVENTIONAL · Enrollment: 110
Last updated 2025-02-13
Summary
Conduct disorder (CD) is one of the most prevalent childhood psychiatric disorders. Unfortunately, there are limited treatments available for CD. The present study aims to test an innovative virtual reality intervention called Impact VR for symptom reduction in a sample of 60 youth with CD.
Conditions
- Conduct Disorder
- Conduct Disorders in Children
- Conduct Disorders in Adolescence
- Callous-Unemotional Traits
Interventions
- BEHAVIORAL
-
Virtual Reality
VR: The goal of the VR intervention is to provide youth an immersive, engaging, and therapeutic environment to reduce CD and CU traits
- OTHER
-
Comparative Control
Complete a one-time PowerPoint presentation that provides an overview of emotion expressions and instructions on how to recognize emotions in others.
Sponsors & Collaborators
-
National Institute of Mental Health (NIMH)
collaborator NIH -
Virginia Commonwealth University
lead OTHER
Principal Investigators
-
Nicholas Thomson · Virginia Commonwealth University
Study Design
- Allocation
- RANDOMIZED
- Purpose
- PREVENTION
- Masking
- NONE
- Model
- PARALLEL
Eligibility
- Min Age
- 10 Years
- Max Age
- 17 Years
- Sex
- ALL
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2024-02-16
- Primary Completion
- 2024-09-26
- Completion
- 2024-09-26
Countries
- United States
Study Locations
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