Trial Outcomes & Findings for YOOMI: Effect of Gamified Physical Therapy Exercise Software on Inpatient Mobility (NCT NCT05815017)

NCT ID: NCT05815017

Last Updated: 2026-08-07

Results Overview

% Of participants who reported "yes" to enjoying their work out and believed they benefited from the activity. These are two questions from the survey that were combined. Scale includes "Yes", "Maybe", "No" as possible responses.

Recruitment status

COMPLETED

Study phase

NA

Target enrollment

30 participants

Primary outcome timeframe

Collected daily at the end of each workout. Survey responses were averaged for each participant.

Results posted on

2026-08-07

Participant Flow

Participant milestones

Participant milestones
Measure
Gamified Physical Therapy Exercise Software Intervention + Usual Care
Participants randomized to the intervention group will be asked each day by a volunteer whether they would like to use the gamified physical therapy exercise software while in their beds. Participants willing to exercise will have the device set up for them to participate by a volunteer and the software will begin with a tutorial video for different exercises and then ask patients to perform in sequence with prompting and motion tracking. Exercises include Frontal Bicep Curls, Arm Crosses, Press Ups, Arm Rotations, and Basketball Shots. Yoomi Physical Therapy Software: Physical Therapy software via a computer/monitor will be set up for the patient. It will begin with a tutorial video for different exercises in the form of games and then ask patients to perform in sequence with prompting and motion tracking. Exercises include Frontal Bicep Curls, Arm Crosses, Press Ups, Arm Rotations, and Basketball Shots.
Usual Care
Usual Care
Overall Study
STARTED
15
15
Overall Study
COMPLETED
14
10
Overall Study
NOT COMPLETED
1
5

Reasons for withdrawal

Withdrawal data not reported

Baseline Characteristics

YOOMI: Effect of Gamified Physical Therapy Exercise Software on Inpatient Mobility

Baseline characteristics by cohort

Baseline characteristics by cohort
Measure
Gamified Physical Therapy Exercise Software Intervention + Usual Care
n=10 Participants
Participants randomized to the intervention group will be asked each day by a volunteer whether they would like to use the gamified physical therapy exercise software while in their beds. Participants willing to exercise will have the device set up for them to participate by a volunteer and the software will begin with a tutorial video for different exercises and then ask patients to perform in sequence with prompting and motion tracking. Exercises include Frontal Bicep Curls, Arm Crosses, Press Ups, Arm Rotations, and Basketball Shots. Yoomi Physical Therapy Software: Physical Therapy software via a computer/monitor will be set up for the patient. It will begin with a tutorial video for different exercises in the form of games and then ask patients to perform in sequence with prompting and motion tracking. Exercises include Frontal Bicep Curls, Arm Crosses, Press Ups, Arm Rotations, and Basketball Shots.
Usual Care
n=14 Participants
Usual Care
Total
n=24 Participants
Total of all reporting groups
Age, Categorical
<=18 years
0 Participants
n=20 Participants
0 Participants
n=20 Participants
0 Participants
n=40 Participants
Age, Categorical
Between 18 and 65 years
0 Participants
n=20 Participants
0 Participants
n=20 Participants
0 Participants
n=40 Participants
Age, Categorical
>=65 years
10 Participants
n=20 Participants
14 Participants
n=20 Participants
24 Participants
n=40 Participants
Age, Continuous
77.1 years
STANDARD_DEVIATION 6.6 • n=20 Participants
79.8 years
STANDARD_DEVIATION 8.6 • n=20 Participants
78.6 years
STANDARD_DEVIATION 7.94 • n=40 Participants
Sex: Female, Male
Female
5 Participants
n=20 Participants
6 Participants
n=20 Participants
11 Participants
n=40 Participants
Sex: Female, Male
Male
5 Participants
n=20 Participants
8 Participants
n=20 Participants
13 Participants
n=40 Participants
Race (NIH/OMB)
American Indian or Alaska Native
0 Participants
n=20 Participants
0 Participants
n=20 Participants
0 Participants
n=40 Participants
Race (NIH/OMB)
Asian
0 Participants
n=20 Participants
0 Participants
n=20 Participants
0 Participants
n=40 Participants
Race (NIH/OMB)
Native Hawaiian or Other Pacific Islander
0 Participants
n=20 Participants
0 Participants
n=20 Participants
0 Participants
n=40 Participants
Race (NIH/OMB)
Black or African American
2 Participants
n=20 Participants
2 Participants
n=20 Participants
4 Participants
n=40 Participants
Race (NIH/OMB)
White
8 Participants
n=20 Participants
12 Participants
n=20 Participants
20 Participants
n=40 Participants
Race (NIH/OMB)
More than one race
0 Participants
n=20 Participants
0 Participants
n=20 Participants
0 Participants
n=40 Participants
Race (NIH/OMB)
Unknown or Not Reported
0 Participants
n=20 Participants
0 Participants
n=20 Participants
0 Participants
n=40 Participants
Region of Enrollment
United States
10 participants
n=20 Participants
14 participants
n=20 Participants
24 participants
n=40 Participants

PRIMARY outcome

Timeframe: Collected daily at the end of each workout. Survey responses were averaged for each participant.

Population: Not applicable to the usual care group as they did not complete the intervention activity.

% Of participants who reported "yes" to enjoying their work out and believed they benefited from the activity. These are two questions from the survey that were combined. Scale includes "Yes", "Maybe", "No" as possible responses.

Outcome measures

Outcome measures
Measure
Gamified Physical Therapy Exercise Software Intervention + Usual Care
n=9 Participants
Participants randomized to the intervention group will be asked each day by a volunteer whether they would like to use the gamified physical therapy exercise software while in their beds. Participants willing to exercise will have the device set up for them to participate by a volunteer and the software will begin with a tutorial video for different exercises and then ask patients to perform in sequence with prompting and motion tracking. Exercises include Frontal Bicep Curls, Arm Crosses, Press Ups, Arm Rotations, and Basketball Shots. Yoomi Physical Therapy Software: Physical Therapy software via a computer/monitor will be set up for the patient. It will begin with a tutorial video for different exercises in the form of games and then ask patients to perform in sequence with prompting and motion tracking. Exercises include Frontal Bicep Curls, Arm Crosses, Press Ups, Arm Rotations, and Basketball Shots.
Usual Care
Usual Care
% of Participants Who Reported "Yes" to Enjoying Their Work Out and Believing They Benefited From the Activity for Intervention Group Questionnaire.
8 Participants

PRIMARY outcome

Timeframe: Collected daily throughout duration of patient hospitalization, usually 1-2 weeks, Daily minutes were averaged over sessions

Mean Software Utilization Time for Intervention Group was calculated by taking the mean of daily minutes per exercise session per participant, and then calculating the mean minutes utilization time for all participants.

Outcome measures

Outcome measures
Measure
Gamified Physical Therapy Exercise Software Intervention + Usual Care
n=10 Participants
Participants randomized to the intervention group will be asked each day by a volunteer whether they would like to use the gamified physical therapy exercise software while in their beds. Participants willing to exercise will have the device set up for them to participate by a volunteer and the software will begin with a tutorial video for different exercises and then ask patients to perform in sequence with prompting and motion tracking. Exercises include Frontal Bicep Curls, Arm Crosses, Press Ups, Arm Rotations, and Basketball Shots. Yoomi Physical Therapy Software: Physical Therapy software via a computer/monitor will be set up for the patient. It will begin with a tutorial video for different exercises in the form of games and then ask patients to perform in sequence with prompting and motion tracking. Exercises include Frontal Bicep Curls, Arm Crosses, Press Ups, Arm Rotations, and Basketball Shots.
Usual Care
Usual Care
Mean Software Utilization Time for Intervention Group (Change is Being Assessed)
33.5 minutes
Standard Deviation 11

PRIMARY outcome

Timeframe: Collected daily throughout duration of patient hospitalization, usually 1-2 weeks

Completed exercise repetitions per patient were calculated by taking the mean of each participant's daily exercise repetitions and then calculating a mean of all participants.

Outcome measures

Outcome measures
Measure
Gamified Physical Therapy Exercise Software Intervention + Usual Care
n=10 Participants
Participants randomized to the intervention group will be asked each day by a volunteer whether they would like to use the gamified physical therapy exercise software while in their beds. Participants willing to exercise will have the device set up for them to participate by a volunteer and the software will begin with a tutorial video for different exercises and then ask patients to perform in sequence with prompting and motion tracking. Exercises include Frontal Bicep Curls, Arm Crosses, Press Ups, Arm Rotations, and Basketball Shots. Yoomi Physical Therapy Software: Physical Therapy software via a computer/monitor will be set up for the patient. It will begin with a tutorial video for different exercises in the form of games and then ask patients to perform in sequence with prompting and motion tracking. Exercises include Frontal Bicep Curls, Arm Crosses, Press Ups, Arm Rotations, and Basketball Shots.
Usual Care
Usual Care
Average Exercise Repetitions Completed for Intervention Group
112 exercise repetitions/day
Standard Deviation 79.1

SECONDARY outcome

Timeframe: Collected daily throughout duration of patient hospitalization, usually 1-2 weeks, Daily scores were averaged

Activity Measure for Post Acute Care (AMPAC) scores done by nurses twice daily (Score ranging from 0 to 24 with higher being better)

Outcome measures

Outcome measures
Measure
Gamified Physical Therapy Exercise Software Intervention + Usual Care
n=10 Participants
Participants randomized to the intervention group will be asked each day by a volunteer whether they would like to use the gamified physical therapy exercise software while in their beds. Participants willing to exercise will have the device set up for them to participate by a volunteer and the software will begin with a tutorial video for different exercises and then ask patients to perform in sequence with prompting and motion tracking. Exercises include Frontal Bicep Curls, Arm Crosses, Press Ups, Arm Rotations, and Basketball Shots. Yoomi Physical Therapy Software: Physical Therapy software via a computer/monitor will be set up for the patient. It will begin with a tutorial video for different exercises in the form of games and then ask patients to perform in sequence with prompting and motion tracking. Exercises include Frontal Bicep Curls, Arm Crosses, Press Ups, Arm Rotations, and Basketball Shots.
Usual Care
n=14 Participants
Usual Care
Average Change in Activity Measure for Post Acute Care (AMPAC) Scores
0.6 AMPAC Score
Standard Deviation 1.3
-0.07 AMPAC Score
Standard Deviation 1.4

SECONDARY outcome

Timeframe: Collected at the time of discharge of patient hospitalization, usually 1-2 weeks

Outcome measures

Outcome measures
Measure
Gamified Physical Therapy Exercise Software Intervention + Usual Care
n=10 Participants
Participants randomized to the intervention group will be asked each day by a volunteer whether they would like to use the gamified physical therapy exercise software while in their beds. Participants willing to exercise will have the device set up for them to participate by a volunteer and the software will begin with a tutorial video for different exercises and then ask patients to perform in sequence with prompting and motion tracking. Exercises include Frontal Bicep Curls, Arm Crosses, Press Ups, Arm Rotations, and Basketball Shots. Yoomi Physical Therapy Software: Physical Therapy software via a computer/monitor will be set up for the patient. It will begin with a tutorial video for different exercises in the form of games and then ask patients to perform in sequence with prompting and motion tracking. Exercises include Frontal Bicep Curls, Arm Crosses, Press Ups, Arm Rotations, and Basketball Shots.
Usual Care
n=14 Participants
Usual Care
Length of Hospital Stay
4.1 Days
Standard Deviation 2.02
6.3 Days
Standard Deviation 3.1

SECONDARY outcome

Timeframe: Collected at time of discharge, usually 1-2 weeks

Number of Participants with discharged home (as opposed to rehab, SNF)

Outcome measures

Outcome measures
Measure
Gamified Physical Therapy Exercise Software Intervention + Usual Care
n=10 Participants
Participants randomized to the intervention group will be asked each day by a volunteer whether they would like to use the gamified physical therapy exercise software while in their beds. Participants willing to exercise will have the device set up for them to participate by a volunteer and the software will begin with a tutorial video for different exercises and then ask patients to perform in sequence with prompting and motion tracking. Exercises include Frontal Bicep Curls, Arm Crosses, Press Ups, Arm Rotations, and Basketball Shots. Yoomi Physical Therapy Software: Physical Therapy software via a computer/monitor will be set up for the patient. It will begin with a tutorial video for different exercises in the form of games and then ask patients to perform in sequence with prompting and motion tracking. Exercises include Frontal Bicep Curls, Arm Crosses, Press Ups, Arm Rotations, and Basketball Shots.
Usual Care
n=14 Participants
Usual Care
Discharged Home
9 Participants
8 Participants

Adverse Events

Usual Care

Serious events: 0 serious events
Other events: 0 other events
Deaths: 0 deaths

Gamified Physical Therapy Exercise Software Intervention + Usual Care

Serious events: 0 serious events
Other events: 0 other events
Deaths: 0 deaths

Serious adverse events

Adverse event data not reported

Other adverse events

Adverse event data not reported

Additional Information

Dr Jay Naik

Rutgers Robert Wood Johnson Medical School

Phone: 732-235-7112

Results disclosure agreements

  • Principal investigator is a sponsor employee
  • Publication restrictions are in place