A Mightier Healthcare System
NCT04732806 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 183
Last updated 2025-10-22
Summary
Access to effective pediatric mental health treatment is a major public health concern in the United States as paucity of pediatric providers leading to long wait times, financial burden, and stigma pose significant barriers to treatment. Digital mental health promises to remedy many chronic problems faced in providing timely and accessible mental health interventions to children. With that in mind, the investigators and Neuromotion Inc. created Mightier, an app-based heart rate biofeedback videogame platform designed to teach and facilitate practice of emotional regulation skills. The technology behind Mightier is backed by three trials showing clinical efficacy and since commercial launch 75% of families who have engaged with the product report improvement. However, Neuromotion's core mission remains increasing access to care, and the direct-to-consumer distribution of digital health also faces access challenges. The investigators propose that access to effective digital mental health interventions can be increased by meeting families where they already know to seek care: the traditional healthcare system. The investigators have partnered with a nationwide behavioral health insurance provider to pilot the integration of Mightier with traditional healthcare. Families will be recruited via direct outreach, social media, or healthcare provider referral. Participating children will be randomized into Mightier or treatment as usual control groups for 6 months. Behavioral healthcare utilization will be observed for 12 months. Through this work the investigators will demonstrate the value of Mightier to various stakeholders via decreased long-term healthcare utilization, confirm that Mightier use results in decreased symptoms of emotional dysregulation, irritability, and parent stress, and explore relationships among Mightier use, healthcare utilization, and symptoms. Ultimately this work will pave the way forward for large scale integration of digital healthcare and more traditional healthcare avenues while simultaneously increasing Mightier's ability to reach children in need.
Conditions
- Emotional Dysregulation
Interventions
- BEHAVIORAL
-
Mightier video games
Biofeedback video game play in home
Sponsors & Collaborators
-
National Institute of Mental Health (NIMH)
collaborator NIH -
Magellan Healthcare
collaborator UNKNOWN -
Neuromotion Labs
lead INDUSTRY
Study Design
- Allocation
- RANDOMIZED
- Purpose
- HEALTH_SERVICES_RESEARCH
- Masking
- SINGLE
- Model
- PARALLEL
Eligibility
- Min Age
- 8 Years
- Max Age
- 12 Years
- Sex
- ALL
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2021-03-10
- Primary Completion
- 2022-11-23
- Completion
- 2025-10-01
Countries
- United States
Study Locations
More Related Trials
-
STRIDE: Stress Reduction in Dementia Caregivers
NCT05732038 ·Status: COMPLETED ·Phase: NA
-
Student Wellness 2.0
NCT06804213 ·Status: COMPLETED ·Phase: NA
-
Digital Self-help Support for Lifestyle Behavior Changes Among Primary Care Outpatients With Mental Health Problems
NCT03691116 ·Status: COMPLETED ·Phase: NA
-
Advancing mHealth-supported Adoption and Sustainment of an Evidence-based Mental Health Intervention in Sierra Leone
NCT05737667 ·Status: ACTIVE_NOT_RECRUITING ·Phase: NA
-
Digital Mental Health Service for Non-Treatment Seeking Young Adults
NCT04948268 ·Status: COMPLETED ·Phase: NA
-
How v. How and Why Nudges and Rewards
NCT05376059 ·Status: COMPLETED ·Phase: NA
-
Technology-Assisted Implementation of a Mobile Health Program for Serious Mental Illness
NCT05725785 ·Status: COMPLETED ·Phase: NA
-
Peer-delivered and Technology-Assisted Integrated Illness Management and Recovery
NCT04481737 ·Status: COMPLETED ·Phase: NA
-
Financial and Mental Health: Exploratory Research
NCT03267342 ·Status: COMPLETED ·Phase: NA
-
Improving Communication About Patient Priorities in Multimorbidity
NCT02100982 ·Status: COMPLETED ·Phase: NA
-
Healing Minds II: Biofeedback, Breathing Practices, Nutrition and Exercise Counseling in Children and Adolescents With ADHD
NCT07180602 ·Status: WITHDRAWN ·Phase: NA
-
Dashboards for Clinician Monitoring of Patients Through a Mobile Sensing Platform
NCT02167373 ·Status: COMPLETED ·Phase: NA
-
New Technology and Child Health
NCT02622035 ·Status: COMPLETED ·Phase: NA
-
Peer Wellness Enhancement For Patients With Serious Mental Illness and High Medical Costs
NCT03673852 ·Status: UNKNOWN ·Phase: NA
-
Efficacy of Mental Health Self-Directed Care Financing
NCT03582813 ·Status: COMPLETED ·Phase: NA
-
Behavior, Biology and Well-Being Study
NCT05183867 ·Status: COMPLETED ·Phase: NA
-
The Right Question Project-Mental Health: An Intervention to Increase Engagement and Retention in Mental Health Care
NCT01226329 ·Status: COMPLETED ·Phase: NA
-
The COVID-19 and Healthcare Workers: An Active Intervention
NCT04497415 ·Status: COMPLETED ·Phase: NA
-
Healthy Minds Comparison Study
NCT06282523 ·Status: COMPLETED ·Phase: NA
-
Working Toward Wellness
NCT00694681 ·Status: COMPLETED ·Phase: NA
-
My Healthy Brain: Preserving and Promoting Brain Health Through Evidence-based Practices
NCT04537728 ·Status: COMPLETED ·Phase: NA
-
Our Voices Matter: Intervention for Depression in Youth
NCT07216326 ·Status: RECRUITING ·Phase: NA
-
METRIC: Measurement, Education and Tracking in Integrated Care
NCT02702596 ·Status: COMPLETED ·Phase: NA
-
MVP RCT: Mind and Voice Project Randomized Control Trial
NCT04018807 ·Status: COMPLETED ·Phase: NA
-
Testing a Wellness App for First Responders, Military Personnel and Veterans
NCT06336967 ·Status: COMPLETED ·Phase: NA