Role of Virtual Reality in Improving Balance in Patients With Myelopathy
NCT03591497 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 33
Last updated 2018-07-19
Summary
Balance of the body is achieved by the coordination of three major systems, visual, vestibular and proprioceptive sensation and by the reflexive control of the limbs. In myelopathy, factors like balance and posture, range of motion, muscle strength, coordinated motor control, muscle tone and proprioception are affected. Balance and gait rehabilitation is an important goal in myelopathy. Virtual reality (VR) is a computer based technology that is used for task oriented biofeedback therapy in rehabilitation. This study was envisioned to observe the utility of VR in rehabilitation for improving balance in patients of myelopathy.
Conditions
- Myelopathy
- Virtual Reality
Interventions
- OTHER
-
Virtual Reality
As described in Experimental arm description.
Sponsors & Collaborators
-
National Institute of Mental Health and Neuro Sciences, India
lead OTHER
Study Design
- Allocation
- NON_RANDOMIZED
- Purpose
- TREATMENT
- Masking
- NONE
- Model
- PARALLEL
Eligibility
- Min Age
- 18 Years
- Max Age
- 60 Years
- Sex
- ALL
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2018-02-01
- Primary Completion
- 2018-05-30
- Completion
- 2018-05-30
Countries
- India
Study Locations
More Related Trials
-
Combined Effects of Balance and Cognitive Training in Patients With Multiple Sclerosis
NCT06845722 ·Status: RECRUITING ·Phase: NA
-
Mirror Neuron Network Based Motor Imagery Training to Improve Brain Computer Interface Performance in Spinal Cord Injury Patients
NCT03098927 ·Status: WITHDRAWN ·Phase: NA
-
Effect of Need to Void on Gait Speed in Multiple Sclerosis
NCT03204747 ·Status: COMPLETED
-
Effects of Remote Ischemic Conditioning on Hand Use in Individuals With SCI and ALS
NCT03851302 ·Status: COMPLETED ·Phase: NA
-
Deficit-specific Training in Spinal Disorders
NCT04292717 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality Dual Task Training in SCI: Effects on Cognition and Cortical Activation
NCT07019207 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
Plasticity of Grey and White Matter in Response to Motor Skill Training in Healthy Individuals and Those With Spinal Cord Injury
NCT02148887 ·Status: COMPLETED
-
Virtual Walking Intervention for Neuropathic Pain in Spinal Cord Injury
NCT05005026 ·Status: RECRUITING ·Phase: NA
-
Rehabilitation and Cortical Remodeling After Surgical Intervention for Spinal Cord Injury
NCT04041063 ·Status: ACTIVE_NOT_RECRUITING ·Phase: PHASE2
-
Virtual Walking and Neuromulation to Reduce Neuropathic Pain After a Spinal Cord Injury
NCT07254767 ·Status: NOT_YET_RECRUITING ·Phase: NA
-
Remotely Delivered Cognitive Multisensory Rehabilitation for Sensory and Motor Recovery After Spinal Cord Injury
NCT05870189 ·Status: COMPLETED ·Phase: PHASE2
-
Use of Interactive Gaming for Enhanced Function After Spinal Cord Injury
NCT01537978 ·Status: COMPLETED ·Phase: PHASE1
-
Effectiveness of Virtual Gait System Intervention in Motor Function in People with Incomplete Spinal Cord Injury.
NCT04809987 ·Status: ACTIVE_NOT_RECRUITING ·Phase: NA
-
Postural Stability in Cervical Spinal Myelopathy
NCT03810781 ·Status: COMPLETED
-
Cranial-nerve Non-invasive Neuromodulation (CN-NINM) for Balance Deficits After Mild Traumatic Brain Injury (Full Trial)
NCT02125591 ·Status: WITHDRAWN ·Phase: NA
-
Virtual Walking Therapy for Neuropathic Pain Following Incomplete Spinal Cord Injury
NCT06330181 ·Status: RECRUITING ·Phase: NA
-
Cranial-nerve Non-invasive Neuromodulation (CN-NINM) for Balance Deficits After Mild Traumatic Brain Injury (Pilot Trial)
NCT02109198 ·Status: WITHDRAWN ·Phase: NA
-
Immersive Virtual Reality for Chronic Neuropathic Pain After Spinal Cord Injury: A Feasibility Trial
NCT04700033 ·Status: COMPLETED ·Phase: NA
-
Brain Activity Patterns in Persons With Spinal Cord Injury and Neuropathic Pain After a Virtual Walking Training Program
NCT05098587 ·Status: COMPLETED
-
Effects of Robotic Versus Manually-Assisted Locomotor Training for Individuals With Incomplete Spinal Cord Injury
NCT00127439 ·Status: COMPLETED ·Phase: NA
-
Virtual Reality and Spinal Stimulation to Improve Arm Function
NCT05065437 ·Status: WITHDRAWN ·Phase: NA
-
Impact of Virtual Reality on the Postoperative Balance of Adolescents With Idiopathic Scoliosis
NCT05950100 ·Status: UNKNOWN ·Phase: NA
-
Effects of Antimuscarinics on Cognition in Spinal Cord Injury
NCT01600404 ·Status: COMPLETED
-
Sensorimotor Integration Underlying Balance Control in Individuals With Incomplete Spinal Cord Injury
NCT05200091 ·Status: UNKNOWN ·Phase: NA
-
Comparison of Power Wheelchair Driving Performance Under Immersive and Non-immersive Conditions With Drivers With Neurological Disorders
NCT04894981 ·Status: COMPLETED ·Phase: NA