Trial Outcomes & Findings for The VIGOR Study - Virtual Immersive Gaming to Optimize Recovery in Low Back Pain (NCT NCT03463824)

NCT ID: NCT03463824

Last Updated: 2025-02-05

Results Overview

The Numerical Pain Rating Scale (NPRS) is a pain assessment tool that uses a 11 point scale of 0-10 to help patients rate the intensity of their pain: 0: No pain and 10: The worst pain imaginable. The NPRS is the most commonly used unidimensional pain scale. It can be administered verbally or graphically, and patients are asked to select the number that best reflects their pain intensity over the past 24 hours. The smaller the number (closer to 0), the less pain the subject is enduring, and the larger the number, the more pain they are enduring. Percent change in NPRS rather than raw score change may provide more meaningful information regarding a patient's response to pain treatment.

Recruitment status

COMPLETED

Study phase

NA

Target enrollment

154 participants

Primary outcome timeframe

Baseline measure through the 48-weeks post-treatment measure

Results posted on

2025-02-05

Participant Flow

Participant milestones

Participant milestones
Measure
Control Group
Participants will produce progressively larger lumbar flexion excursions at each game level and across treatment sessions. The control group will play the same immersive video games, but the parameters will be modified such that only small excursions of lumbar flexion are needed to successfully complete gameplay. Experimental Group 1: Participants will complete 18 intervention visits over 9 weeks with the number of sessions tapered across weeks (i.e., 3 sessions/week in weeks 1-3, 2 sessions/week in weeks 4-6, and 1 session/week in weeks 7-9).
Experimental Group 2
Participants will produce progressively larger lumbar flexion excursions at each game level and across treatment sessions. Experimental Group 2: Participants will complete 18 intervention visits over 9 weeks with the number of sessions tapered across weeks (i.e., 3 sessions/week in weeks 1-3, 2 sessions/week in weeks 4-6, and 1 session/week in weeks 7-9).
Overall Study
STARTED
74
80
Overall Study
COMPLETED
74
80
Overall Study
NOT COMPLETED
0
0

Reasons for withdrawal

Withdrawal data not reported

Baseline Characteristics

The VIGOR Study - Virtual Immersive Gaming to Optimize Recovery in Low Back Pain

Baseline characteristics by cohort

Baseline characteristics by cohort
Measure
Experimental Group 1
n=74 Participants
Participants will produce progressively larger lumbar flexion excursions at each game level and across treatment sessions. Experimental Group 1: Participants will complete 18 intervention visits over 9 weeks with the number of sessions tapered across weeks (i.e., 3 sessions/week in weeks 1-3, 2 sessions/week in weeks 4-6, and 1 session/week in weeks 7-9).
Experimental Group 2
n=80 Participants
Participants will produce progressively larger lumbar flexion excursions at each game level and across treatment sessions. Experimental Group 2: Participants will complete 18 intervention visits over 9 weeks with the number of sessions tapered across weeks (i.e., 3 sessions/week in weeks 1-3, 2 sessions/week in weeks 4-6, and 1 session/week in weeks 7-9).
Total
n=154 Participants
Total of all reporting groups
Age, Customized
37 years
n=99 Participants
41.1 years
n=107 Participants
39.05 years
n=206 Participants
Sex: Female, Male
Female
50 Participants
n=99 Participants
50 Participants
n=107 Participants
100 Participants
n=206 Participants
Sex: Female, Male
Male
24 Participants
n=99 Participants
30 Participants
n=107 Participants
54 Participants
n=206 Participants
Race (NIH/OMB)
American Indian or Alaska Native
0 Participants
n=99 Participants
1 Participants
n=107 Participants
1 Participants
n=206 Participants
Race (NIH/OMB)
Asian
14 Participants
n=99 Participants
12 Participants
n=107 Participants
26 Participants
n=206 Participants
Race (NIH/OMB)
Native Hawaiian or Other Pacific Islander
0 Participants
n=99 Participants
0 Participants
n=107 Participants
0 Participants
n=206 Participants
Race (NIH/OMB)
Black or African American
25 Participants
n=99 Participants
24 Participants
n=107 Participants
49 Participants
n=206 Participants
Race (NIH/OMB)
White
35 Participants
n=99 Participants
35 Participants
n=107 Participants
70 Participants
n=206 Participants
Race (NIH/OMB)
More than one race
0 Participants
n=99 Participants
4 Participants
n=107 Participants
4 Participants
n=206 Participants
Race (NIH/OMB)
Unknown or Not Reported
0 Participants
n=99 Participants
4 Participants
n=107 Participants
4 Participants
n=206 Participants
Region of Enrollment
United States
74 participants
n=99 Participants
80 participants
n=107 Participants
154 participants
n=206 Participants
Median BMI
29.9 kg/m^2
n=99 Participants
26.7 kg/m^2
n=107 Participants
28.3 kg/m^2
n=206 Participants
Radiating pain
yes
52 Participants
n=99 Participants
51 Participants
n=107 Participants
103 Participants
n=206 Participants
Radiating pain
no
22 Participants
n=99 Participants
29 Participants
n=107 Participants
51 Participants
n=206 Participants

PRIMARY outcome

Timeframe: Baseline measure through the 48-weeks post-treatment measure

Population: Study participants who completed this procedure

The Numerical Pain Rating Scale (NPRS) is a pain assessment tool that uses a 11 point scale of 0-10 to help patients rate the intensity of their pain: 0: No pain and 10: The worst pain imaginable. The NPRS is the most commonly used unidimensional pain scale. It can be administered verbally or graphically, and patients are asked to select the number that best reflects their pain intensity over the past 24 hours. The smaller the number (closer to 0), the less pain the subject is enduring, and the larger the number, the more pain they are enduring. Percent change in NPRS rather than raw score change may provide more meaningful information regarding a patient's response to pain treatment.

Outcome measures

Outcome measures
Measure
Experimental Group 1
n=72 Participants
Participants will produce progressively larger lumbar flexion excursions at each game level and across treatment sessions. Experimental Group 1: Participants will complete 18 intervention visits over 9 weeks with the number of sessions tapered across weeks (i.e., 3 sessions/week in weeks 1-3, 2 sessions/week in weeks 4-6, and 1 session/week in weeks 7-9).
Experimental Group 2
n=78 Participants
Participants will produce progressively larger lumbar flexion excursions at each game level and across treatment sessions. Experimental Group 2: Participants will complete 18 intervention visits over 9 weeks with the number of sessions tapered across weeks (i.e., 3 sessions/week in weeks 1-3, 2 sessions/week in weeks 4-6, and 1 session/week in weeks 7-9).
Percent Change in Pain Reduction on The Numerical Pain Rating Scale (NPRS)
30.3 percentage change (NPRS)
Standard Deviation 43.2
35.2 percentage change (NPRS)
Standard Deviation 33

PRIMARY outcome

Timeframe: Baseline measurement through 48-weeks post-treatment measurement change

Population: Subjects that completed this procedure

Roland Morris Disability Questionnaire: A patient taking the survey agrees or disagrees with these statements (Yes/No). The patient is asked to tick a statement when it applies to him that specific day, this makes it possible to follow changes in time. The end score is the sum of the ticked boxes. The items of the questionnaire are assessed on a 0-10 numeric rating scale in which 0 means no disability and 10 is maximum disability. The sum of the seven items equals the total score of the PDI, which ranges from 0 to 70, with higher scores (closer to 70) reflecting higher interference of pain with daily activities and a lower score (closer to 0) has less interference of pain with daily activities.. Test-retest reliability 24-item: intraclass correlation (ICC) ranges from 0.42 - 0.91 T

Outcome measures

Outcome measures
Measure
Experimental Group 1
n=71 Participants
Participants will produce progressively larger lumbar flexion excursions at each game level and across treatment sessions. Experimental Group 1: Participants will complete 18 intervention visits over 9 weeks with the number of sessions tapered across weeks (i.e., 3 sessions/week in weeks 1-3, 2 sessions/week in weeks 4-6, and 1 session/week in weeks 7-9).
Experimental Group 2
n=77 Participants
Participants will produce progressively larger lumbar flexion excursions at each game level and across treatment sessions. Experimental Group 2: Participants will complete 18 intervention visits over 9 weeks with the number of sessions tapered across weeks (i.e., 3 sessions/week in weeks 1-3, 2 sessions/week in weeks 4-6, and 1 session/week in weeks 7-9).
Change in Disability Using the Roland Morris Disability Questionnaire
37 score on Roland Morris Disability Questi
Standard Deviation 34.6
25 score on Roland Morris Disability Questi
Standard Deviation 35.2

Adverse Events

Experimental Group 1

Serious events: 0 serious events
Other events: 4 other events
Deaths: 0 deaths

Experimental Group 2

Serious events: 0 serious events
Other events: 3 other events
Deaths: 0 deaths

Serious adverse events

Adverse event data not reported

Other adverse events

Other adverse events
Measure
Experimental Group 1
n=74 participants at risk
Participants will produce progressively larger lumbar flexion excursions at each game level and across treatment sessions. Experimental Group 1: Participants will complete 18 intervention visits over 9 weeks with the number of sessions tapered across weeks (i.e., 3 sessions/week in weeks 1-3, 2 sessions/week in weeks 4-6, and 1 session/week in weeks 7-9).
Experimental Group 2
n=80 participants at risk
Participants will produce progressively larger lumbar flexion excursions at each game level and across treatment sessions. Experimental Group 2: Participants will complete 18 intervention visits over 9 weeks with the number of sessions tapered across weeks (i.e., 3 sessions/week in weeks 1-3, 2 sessions/week in weeks 4-6, and 1 session/week in weeks 7-9).
General disorders
A transient ischemic attack TIA
1.4%
1/74 • Number of events 1 • The data was collected at baseline through the end of the study procedures, baseline over 9 weeks.
0.00%
0/80 • The data was collected at baseline through the end of the study procedures, baseline over 9 weeks.
Musculoskeletal and connective tissue disorders
Shoulder work injury
1.4%
1/74 • Number of events 1 • The data was collected at baseline through the end of the study procedures, baseline over 9 weeks.
0.00%
0/80 • The data was collected at baseline through the end of the study procedures, baseline over 9 weeks.
Musculoskeletal and connective tissue disorders
Knee Bone Spurs
1.4%
1/74 • Number of events 1 • The data was collected at baseline through the end of the study procedures, baseline over 9 weeks.
0.00%
0/80 • The data was collected at baseline through the end of the study procedures, baseline over 9 weeks.
Musculoskeletal and connective tissue disorders
micro-discectomy on L5-L5 and a laminectomy
1.4%
1/74 • Number of events 1 • The data was collected at baseline through the end of the study procedures, baseline over 9 weeks.
0.00%
0/80 • The data was collected at baseline through the end of the study procedures, baseline over 9 weeks.
Musculoskeletal and connective tissue disorders
pulled a muscle in his left hip and lower back while changing a car tire
0.00%
0/74 • The data was collected at baseline through the end of the study procedures, baseline over 9 weeks.
1.2%
1/80 • Number of events 1 • The data was collected at baseline through the end of the study procedures, baseline over 9 weeks.
Musculoskeletal and connective tissue disorders
back surgery prior to coming in for V2
0.00%
0/74 • The data was collected at baseline through the end of the study procedures, baseline over 9 weeks.
1.2%
1/80 • Number of events 1 • The data was collected at baseline through the end of the study procedures, baseline over 9 weeks.
Musculoskeletal and connective tissue disorders
minor surgery and it turned out to be a major surgery
0.00%
0/74 • The data was collected at baseline through the end of the study procedures, baseline over 9 weeks.
1.2%
1/80 • Number of events 1 • The data was collected at baseline through the end of the study procedures, baseline over 9 weeks.

Additional Information

Dr. James Thomas

Virginia Commonwealth University

Phone: 740-591-1563

Results disclosure agreements

  • Principal investigator is a sponsor employee
  • Publication restrictions are in place