Virtual Reality Rehabilitation in Patients With Total Knee Replacement
NCT03454256 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 48
Last updated 2024-04-10
Summary
Impaired proprioceptive accuracy could be a risk factor for progression of gait limitations in knee osteoarthritis patients, even after the Total Knee Replacement (TKR). Recent studies on Virtual Reality (VR) in rehabilitation show its efficacy in restoring proprioceptive capacity, postural control and gait. However, literature lacks such studies in TKR patients. This preliminary study aims to evaluate the efficacy of a VR system for the enhancement of motor skills in TKR patients compared to a traditional approach of rehabilitation.
Conditions
- Knee Arthropathy
- Total Knee Replacement
Interventions
- DEVICE
-
Virtual Reality
Virtual Reality Rehabilitation System
Sponsors & Collaborators
-
IRCCS San Raffaele Roma
lead OTHER
Principal Investigators
-
Marco Franceschini, MD · IRCCS Sanraffaele Pisana
Study Design
- Allocation
- RANDOMIZED
- Purpose
- TREATMENT
- Masking
- SINGLE
- Model
- PARALLEL
Eligibility
- Min Age
- 50 Years
- Max Age
- 80 Years
- Sex
- ALL
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2016-11-08
- Primary Completion
- 2019-10-08
- Completion
- 2019-11-13
Countries
- Italy
Study Locations
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