Trial Outcomes & Findings for Social Incentives To Encourage Physical Activity and Understand Predictors (NCT NCT03311230)

NCT ID: NCT03311230

Last Updated: 2020-03-02

Results Overview

Change in mean daily steps from baseline to main intervention period

Recruitment status

COMPLETED

Study phase

NA

Target enrollment

602 participants

Primary outcome timeframe

weeks 5 to 24 of the intervention

Results posted on

2020-03-02

Participant Flow

Participant milestones

Participant milestones
Measure
Control
Participants in this arm will receive no other interventions during the 9 month study period
Supportive Social Incentive
Participants will identify a family member or friend to support them during a gamification intervention. Supportive social incentive: A family member or friend will be used as a support person in this study, to receive updates and support the participant in their progress.
Competitive Social Incentive
Participants will compete in a gamification intervention in groups of three. Competitive social incentive: Participants in this intervention will be competing against each other in the game.
Collaborative Social Incentive
Participants will collaborate in groups of three in a gamification intervention Collaborative social incentive: Participants in this intervention will be working with each other in the game.
Overall Study
STARTED
151
151
150
150
Overall Study
COMPLETED
150
146
148
143
Overall Study
NOT COMPLETED
1
5
2
7

Reasons for withdrawal

Reasons for withdrawal
Measure
Control
Participants in this arm will receive no other interventions during the 9 month study period
Supportive Social Incentive
Participants will identify a family member or friend to support them during a gamification intervention. Supportive social incentive: A family member or friend will be used as a support person in this study, to receive updates and support the participant in their progress.
Competitive Social Incentive
Participants will compete in a gamification intervention in groups of three. Competitive social incentive: Participants in this intervention will be competing against each other in the game.
Collaborative Social Incentive
Participants will collaborate in groups of three in a gamification intervention Collaborative social incentive: Participants in this intervention will be working with each other in the game.
Overall Study
Withdrawal by Subject
1
4
2
7
Overall Study
Unrelated injury
0
1
0
0

Baseline Characteristics

Social Incentives To Encourage Physical Activity and Understand Predictors

Baseline characteristics by cohort

Baseline characteristics by cohort
Measure
Control
n=151 Participants
Participants in this arm will receive no other interventions during the 9 month study period
Supportive Social Incentive
n=151 Participants
Participants will identify a family member or friend to support them during a gamification intervention. Supportive social incentive: A family member or friend will be used as a support person in this study, to receive updates and support the participant in their progress.
Competitive Social Incentive
n=150 Participants
Participants will compete in a gamification intervention in groups of three. Competitive social incentive: Participants in this intervention will be competing against each other in the game.
Collaborative Social Incentive
n=150 Participants
Participants will collaborate in groups of three in a gamification intervention Collaborative social incentive: Participants in this intervention will be working with each other in the game.
Total
n=602 Participants
Total of all reporting groups
Age, Continuous
38.5 years
STANDARD_DEVIATION 10.9 • n=99 Participants
39.4 years
STANDARD_DEVIATION 10.1 • n=107 Participants
38.7 years
STANDARD_DEVIATION 10 • n=206 Participants
38.3 years
STANDARD_DEVIATION 10 • n=7 Participants
38.7 years
STANDARD_DEVIATION 10.2 • n=31 Participants
Sex: Female, Male
Female
54 Participants
n=99 Participants
41 Participants
n=107 Participants
37 Participants
n=206 Participants
43 Participants
n=7 Participants
175 Participants
n=31 Participants
Sex: Female, Male
Male
97 Participants
n=99 Participants
110 Participants
n=107 Participants
113 Participants
n=206 Participants
107 Participants
n=7 Participants
427 Participants
n=31 Participants
Race/Ethnicity, Customized
White non-Hispanic
72 Participants
n=99 Participants
72 Participants
n=107 Participants
80 Participants
n=206 Participants
81 Participants
n=7 Participants
305 Participants
n=31 Participants
Race/Ethnicity, Customized
Black non-Hispanic
10 Participants
n=99 Participants
9 Participants
n=107 Participants
8 Participants
n=206 Participants
5 Participants
n=7 Participants
32 Participants
n=31 Participants
Race/Ethnicity, Customized
Asian non-Hispanic
49 Participants
n=99 Participants
57 Participants
n=107 Participants
52 Participants
n=206 Participants
48 Participants
n=7 Participants
206 Participants
n=31 Participants
Race/Ethnicity, Customized
Hispanic
10 Participants
n=99 Participants
7 Participants
n=107 Participants
3 Participants
n=206 Participants
7 Participants
n=7 Participants
27 Participants
n=31 Participants
Race/Ethnicity, Customized
Other
10 Participants
n=99 Participants
6 Participants
n=107 Participants
7 Participants
n=206 Participants
9 Participants
n=7 Participants
32 Participants
n=31 Participants
Education level
High school graduate
1 Participants
n=99 Participants
0 Participants
n=107 Participants
1 Participants
n=206 Participants
1 Participants
n=7 Participants
3 Participants
n=31 Participants
Education level
Some college or specialized training
8 Participants
n=99 Participants
5 Participants
n=107 Participants
6 Participants
n=206 Participants
4 Participants
n=7 Participants
23 Participants
n=31 Participants
Education level
College graduate
142 Participants
n=99 Participants
146 Participants
n=107 Participants
143 Participants
n=206 Participants
145 Participants
n=7 Participants
576 Participants
n=31 Participants
Marital status
Single
43 Participants
n=99 Participants
31 Participants
n=107 Participants
38 Participants
n=206 Participants
39 Participants
n=7 Participants
151 Participants
n=31 Participants
Marital status
Married
102 Participants
n=99 Participants
113 Participants
n=107 Participants
101 Participants
n=206 Participants
102 Participants
n=7 Participants
418 Participants
n=31 Participants
Marital status
Other
6 Participants
n=99 Participants
7 Participants
n=107 Participants
11 Participants
n=206 Participants
9 Participants
n=7 Participants
33 Participants
n=31 Participants
Annual household income
< 50,000
1 Participants
n=99 Participants
1 Participants
n=107 Participants
1 Participants
n=206 Participants
2 Participants
n=7 Participants
5 Participants
n=31 Participants
Annual household income
50,000 - 100,000
33 Participants
n=99 Participants
29 Participants
n=107 Participants
36 Participants
n=206 Participants
26 Participants
n=7 Participants
124 Participants
n=31 Participants
Annual household income
> 100,000
117 Participants
n=99 Participants
121 Participants
n=107 Participants
113 Participants
n=206 Participants
122 Participants
n=7 Participants
473 Participants
n=31 Participants
Self-reported measures, health status
Excellent
6 Participants
n=99 Participants
8 Participants
n=107 Participants
11 Participants
n=206 Participants
5 Participants
n=7 Participants
30 Participants
n=31 Participants
Self-reported measures, health status
Very good
43 Participants
n=99 Participants
54 Participants
n=107 Participants
55 Participants
n=206 Participants
46 Participants
n=7 Participants
198 Participants
n=31 Participants
Self-reported measures, health status
Good
84 Participants
n=99 Participants
63 Participants
n=107 Participants
66 Participants
n=206 Participants
69 Participants
n=7 Participants
282 Participants
n=31 Participants
Self-reported measures, health status
Fair
16 Participants
n=99 Participants
22 Participants
n=107 Participants
18 Participants
n=206 Participants
28 Participants
n=7 Participants
84 Participants
n=31 Participants
Self-reported measures, health status
Poor
2 Participants
n=99 Participants
4 Participants
n=107 Participants
0 Participants
n=206 Participants
2 Participants
n=7 Participants
8 Participants
n=31 Participants
Prior wearable device use
89 Participants
n=99 Participants
100 Participants
n=107 Participants
101 Participants
n=206 Participants
94 Participants
n=7 Participants
384 Participants
n=31 Participants
BMI, Mean (SD)
29.5 kg/m^2
STANDARD_DEVIATION 4.1 • n=99 Participants
29.2 kg/m^2
STANDARD_DEVIATION 4.8 • n=107 Participants
29.7 kg/m^2
STANDARD_DEVIATION 4.9 • n=206 Participants
30.1 kg/m^2
STANDARD_DEVIATION 5.7 • n=7 Participants
29.7 kg/m^2
STANDARD_DEVIATION 4.9 • n=31 Participants
Diabetes
10 Participants
n=99 Participants
4 Participants
n=107 Participants
5 Participants
n=206 Participants
11 Participants
n=7 Participants
30 Participants
n=31 Participants
Hyperlipidemia
27 Participants
n=99 Participants
22 Participants
n=107 Participants
27 Participants
n=206 Participants
29 Participants
n=7 Participants
105 Participants
n=31 Participants
Hypertension
23 Participants
n=99 Participants
16 Participants
n=107 Participants
17 Participants
n=206 Participants
20 Participants
n=7 Participants
76 Participants
n=31 Participants
Smoking actively
5 Participants
n=99 Participants
5 Participants
n=107 Participants
5 Participants
n=206 Participants
7 Participants
n=7 Participants
22 Participants
n=31 Participants
Baseline step count, Mean (SD)
6086 steps/day
STANDARD_DEVIATION 2631 • n=99 Participants
6297 steps/day
STANDARD_DEVIATION 2571 • n=107 Participants
6313 steps/day
STANDARD_DEVIATION 2812 • n=206 Participants
6120 steps/day
STANDARD_DEVIATION 2583 • n=7 Participants
6204 steps/day
STANDARD_DEVIATION 2646 • n=31 Participants
Step goal selection, No. (%)
33% Increase from baseline
64 Participants
n=99 Participants
56 Participants
n=107 Participants
60 Participants
n=206 Participants
56 Participants
n=7 Participants
236 Participants
n=31 Participants
Step goal selection, No. (%)
40% Increase from baseline
19 Participants
n=99 Participants
14 Participants
n=107 Participants
20 Participants
n=206 Participants
24 Participants
n=7 Participants
77 Participants
n=31 Participants
Step goal selection, No. (%)
50% Increase from baseline
19 Participants
n=99 Participants
31 Participants
n=107 Participants
22 Participants
n=206 Participants
32 Participants
n=7 Participants
104 Participants
n=31 Participants
Step goal selection, No. (%)
Custom goal at least 1500 steps > than baseline
49 Participants
n=99 Participants
50 Participants
n=107 Participants
48 Participants
n=206 Participants
38 Participants
n=7 Participants
185 Participants
n=31 Participants
Step goal increase from baseline, mean (SD)
2144 steps/day
STANDARD_DEVIATION 1160 • n=99 Participants
2243 steps/day
STANDARD_DEVIATION 923 • n=107 Participants
2210 steps/day
STANDARD_DEVIATION 1529 • n=206 Participants
2200 steps/day
STANDARD_DEVIATION 980 • n=7 Participants
2199 steps/day
STANDARD_DEVIATION 1169 • n=31 Participants

PRIMARY outcome

Timeframe: weeks 5 to 24 of the intervention

Change in mean daily steps from baseline to main intervention period

Outcome measures

Outcome measures
Measure
Control
n=151 Participants
Participants in this arm will receive no other interventions during the 9 month study period
Supportive Social Incentive
n=151 Participants
Participants will identify a family member or friend to support them during a gamification intervention. Supportive social incentive: A family member or friend will be used as a support person in this study, to receive updates and support the participant in their progress.
Competitive Social Incentive
n=150 Participants
Participants will compete in a gamification intervention in groups of three. Competitive social incentive: Participants in this intervention will be competing against each other in the game.
Collaborative Social Incentive
n=150 Participants
Participants will collaborate in groups of three in a gamification intervention Collaborative social incentive: Participants in this intervention will be working with each other in the game.
Change in Mean Daily Steps
6162 Steps/Day
Standard Deviation 2142
6975 Steps/Day
Standard Deviation 2403
7237 Steps/Day
Standard Deviation 2934
6814 Steps/Day
Standard Deviation 2197

SECONDARY outcome

Timeframe: Weeks 25 to 36 of the follow-up period

Change in mean daily steps from baseline through the follow-up period

Outcome measures

Outcome measures
Measure
Control
n=151 Participants
Participants in this arm will receive no other interventions during the 9 month study period
Supportive Social Incentive
n=151 Participants
Participants will identify a family member or friend to support them during a gamification intervention. Supportive social incentive: A family member or friend will be used as a support person in this study, to receive updates and support the participant in their progress.
Competitive Social Incentive
n=150 Participants
Participants will compete in a gamification intervention in groups of three. Competitive social incentive: Participants in this intervention will be competing against each other in the game.
Collaborative Social Incentive
n=150 Participants
Participants will collaborate in groups of three in a gamification intervention Collaborative social incentive: Participants in this intervention will be working with each other in the game.
Change in Mean Daily Steps
5899 Steps/Day
Standard Deviation 2128
6432 Steps/Day
Standard Deviation 2320
6592 Steps/Day
Standard Deviation 2685
6038 Steps/Day
Standard Deviation 1640

SECONDARY outcome

Timeframe: Weeks 5 to 24 of the main intervention period.

proportion of days participants meet their step goal

Outcome measures

Outcome measures
Measure
Control
n=151 Participants
Participants in this arm will receive no other interventions during the 9 month study period
Supportive Social Incentive
n=151 Participants
Participants will identify a family member or friend to support them during a gamification intervention. Supportive social incentive: A family member or friend will be used as a support person in this study, to receive updates and support the participant in their progress.
Competitive Social Incentive
n=150 Participants
Participants will compete in a gamification intervention in groups of three. Competitive social incentive: Participants in this intervention will be competing against each other in the game.
Collaborative Social Incentive
n=150 Participants
Participants will collaborate in groups of three in a gamification intervention Collaborative social incentive: Participants in this intervention will be working with each other in the game.
Proportion of Participant-days That Step Goals Are Achieved
0.25 Proportion of participant-days
0.36 Proportion of participant-days
0.41 Proportion of participant-days
0.36 Proportion of participant-days

SECONDARY outcome

Timeframe: Weeks 25 to 36 of the follow-up period.

proportion of days participants meet their step goal

Outcome measures

Outcome measures
Measure
Control
n=151 Participants
Participants in this arm will receive no other interventions during the 9 month study period
Supportive Social Incentive
n=151 Participants
Participants will identify a family member or friend to support them during a gamification intervention. Supportive social incentive: A family member or friend will be used as a support person in this study, to receive updates and support the participant in their progress.
Competitive Social Incentive
n=150 Participants
Participants will compete in a gamification intervention in groups of three. Competitive social incentive: Participants in this intervention will be competing against each other in the game.
Collaborative Social Incentive
n=150 Participants
Participants will collaborate in groups of three in a gamification intervention Collaborative social incentive: Participants in this intervention will be working with each other in the game.
Proportion of Participant-days That Step Goals Are Achieved
0.23 Proportion of participant-days
0.28 Proportion of participant-days
0.30 Proportion of participant-days
0.26 Proportion of participant-days

Adverse Events

Control

Serious events: 0 serious events
Other events: 0 other events
Deaths: 0 deaths

Supportive Social Incentive

Serious events: 0 serious events
Other events: 1 other events
Deaths: 0 deaths

Competitive Social Incentive

Serious events: 0 serious events
Other events: 0 other events
Deaths: 0 deaths

Collaborative Social Incentive

Serious events: 0 serious events
Other events: 0 other events
Deaths: 0 deaths

Serious adverse events

Adverse event data not reported

Other adverse events

Other adverse events
Measure
Control
n=151 participants at risk
Participants in this arm will receive no other interventions during the 9 month study period
Supportive Social Incentive
n=151 participants at risk
Participants will identify a family member or friend to support them during a gamification intervention. Supportive social incentive: A family member or friend will be used as a support person in this study, to receive updates and support the participant in their progress.
Competitive Social Incentive
n=150 participants at risk
Participants will compete in a gamification intervention in groups of three. Competitive social incentive: Participants in this intervention will be competing against each other in the game.
Collaborative Social Incentive
n=150 participants at risk
Participants will collaborate in groups of three in a gamification intervention Collaborative social incentive: Participants in this intervention will be working with each other in the game.
Injury, poisoning and procedural complications
Broken foot
0.00%
0/151 • Adverse event data was collected when participants were started in the study through the maintenance and follow-up periods (9 months, or 252 days).
Mortality was not a risk associated with participation in our study.
0.66%
1/151 • Adverse event data was collected when participants were started in the study through the maintenance and follow-up periods (9 months, or 252 days).
Mortality was not a risk associated with participation in our study.
0.00%
0/150 • Adverse event data was collected when participants were started in the study through the maintenance and follow-up periods (9 months, or 252 days).
Mortality was not a risk associated with participation in our study.
0.00%
0/150 • Adverse event data was collected when participants were started in the study through the maintenance and follow-up periods (9 months, or 252 days).
Mortality was not a risk associated with participation in our study.

Additional Information

Joseph Harrison

University of Pennsylvania

Phone: 2157461249

Results disclosure agreements

  • Principal investigator is a sponsor employee
  • Publication restrictions are in place