Trial Outcomes & Findings for Gaming Technology to Engage Adolescent Sickle Cell Patients in Pain Management (NCT NCT03291613)

NCT ID: NCT03291613

Last Updated: 2019-02-06

Results Overview

Ten likert-type questions assessing user-friendliness of technology. Each question has five answer options that range from "Strongly Agree" to "Strongly Disagree". Scores range from 0-100. A score of 68 or above is considered above average. All scores averaged.

Recruitment status

COMPLETED

Study phase

NA

Target enrollment

13 participants

Primary outcome timeframe

After 1-hour usability session

Results posted on

2019-02-06

Participant Flow

Participant milestones

Participant milestones
Measure
Pinpoint App Usability Testing
Participants used the Pinpoint tablet app for one hour.
Overall Study
STARTED
13
Overall Study
COMPLETED
12
Overall Study
NOT COMPLETED
1

Reasons for withdrawal

Withdrawal data not reported

Baseline Characteristics

Gaming Technology to Engage Adolescent Sickle Cell Patients in Pain Management

Baseline characteristics by cohort

Baseline characteristics by cohort
Measure
Pinpoint App Usability Testing
n=12 Participants
Participants used the Pinpoint tablet app for one hour.
Age, Continuous
14.58 years
STANDARD_DEVIATION 1.00 • n=99 Participants
Sex: Female, Male
Female
5 Participants
n=99 Participants
Sex: Female, Male
Male
7 Participants
n=99 Participants
Race (NIH/OMB)
American Indian or Alaska Native
0 Participants
n=99 Participants
Race (NIH/OMB)
Asian
0 Participants
n=99 Participants
Race (NIH/OMB)
Native Hawaiian or Other Pacific Islander
0 Participants
n=99 Participants
Race (NIH/OMB)
Black or African American
11 Participants
n=99 Participants
Race (NIH/OMB)
White
0 Participants
n=99 Participants
Race (NIH/OMB)
More than one race
1 Participants
n=99 Participants
Race (NIH/OMB)
Unknown or Not Reported
0 Participants
n=99 Participants
Region of Enrollment
United States
12 participants
n=99 Participants

PRIMARY outcome

Timeframe: After 1-hour usability session

Ten likert-type questions assessing user-friendliness of technology. Each question has five answer options that range from "Strongly Agree" to "Strongly Disagree". Scores range from 0-100. A score of 68 or above is considered above average. All scores averaged.

Outcome measures

Outcome measures
Measure
Pinpoint App
n=12 Participants
Tablet application. Pinpoint App: Tablet app with pain assessment and communication education, and pain assessment tool.
System Usability Questionnaire
86.67 units on a scale
Standard Deviation 11.56

Adverse Events

Pinpoint App

Serious events: 0 serious events
Other events: 0 other events
Deaths: 0 deaths

Serious adverse events

Adverse event data not reported

Other adverse events

Adverse event data not reported

Additional Information

Valerie Myers, PhD

Klein Buendel

Phone: 3035654343

Results disclosure agreements

  • Principal investigator is a sponsor employee
  • Publication restrictions are in place