Effects of Virtual Reality Rehabilitation in Patients With Total Knee Arthroplasty
NCT02413996 · Status: COMPLETED · Phase: NA · Type: INTERVENTIONAL · Enrollment: 85
Last updated 2020-01-09
Summary
The aim of this study is to assess the efficacy of virtual rehabilitation through the Virtual Reality Rehabilitation System (VRRS) versus traditional rehabilitation improving the functional outcomes after primary Total Knee Arthroplasty (TKA).
Conditions
- Total Knee Replacement
- Virtual Reality Therapy
- Osteoarthritis
- Knee Arthroplasty
- Rehabilitation
Interventions
- DEVICE
-
Kinetec® knee continuous passive motion (CPM )
CPM of the knee
- BEHAVIORAL
-
Functional activities
Stairs, walking
- OTHER
-
VRRS rehabilitation
exercise therapy through a virtual reality rehabilitation system (VRRS)
- OTHER
-
traditional rehabilitation
exercise therapy through a traditional rehabilitation training made by physiotherapists
Sponsors & Collaborators
-
I.R.C.C.S Ospedale Galeazzi-Sant'Ambrogio
lead OTHER
Principal Investigators
-
Giuseppe Banfi, MD · IRCCS Galeazzi Hospital
Study Design
- Allocation
- RANDOMIZED
- Purpose
- TREATMENT
- Masking
- DOUBLE
- Model
- PARALLEL
Eligibility
- Min Age
- 45 Years
- Max Age
- 80 Years
- Sex
- ALL
- Healthy Volunteers
- No
Timeline & Regulatory
- Start
- 2014-09-30
- Primary Completion
- 2018-05-05
- Completion
- 2018-05-25
Countries
- Italy
Study Locations
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